Scientific writing is a familiar academic activities to students of higher education. Since the beginning of their academic life in higher education, students have been faced with various tasks that involve scientific writing as reports. In addition, writing scientific papers is one of requirements for students in order to obtain academic degree in higher education. However, some evidenc and results of several previous studies show that students' writing skills are still low. Even though there have been supporting courses to support students in compiling scientific papers, many students consider writing scientific papers as a tough task. Therefore, it is needed for training activities to improve students' knowledge and abilities in writing scientific papers. This scientific writing training is part of service activity. The training was carried out in five meetings, they were 1) providing material on scientific writings and writing methods, 2) selecting ideas and titles of works, writing backgrounds, reviewing literature and writing references, 3) writing research methods, 4) writing results and discussions, and closing, 5) review and finalization of the works. The results of this training activity shows that students' interest in writing scientific papers is quite high. However, students' initial knowledge about scientific writing and writing methods is still low. Therefore, this scientific writing training activity is necessary. The posttest results shows that 90% of the participants experiences an increase in their writing knowledge and skills. These results indicate that this training activity is effective in helping students improve their knowledge and ability to write scientific papers.
This study aims to learn the feasibility of e-comic media in MTsN 12 Jombang. The method of this research is Research and Development (RD). The development model used is the ADDIE development model with stages: analysis (analysis), design (design), development (development), implementation (implementation), and evaluation (evaluation). The subjects of this research were students of class VII D of MTsN 12 Jombang. The research instruments used in data collection were (1) questionnaire sheets and (2) students' response results. The results showed that the validity of the learning media obtained was based on the validation of the material experts showed 4.2 with a valid category, assessment of the validation of the material experts showed 4.8 with a very valid category, validation of the existing media experts showed 4.53 with a very valid category and participant responses students there are 94% with the category of strongly agree.
Mathematics learning has important and strategic roles in Indonesian education-system. One of mathematical subjects learnt at school is geometry. Many real-life contexts are related to concept of geometry, especially surface-area and volume. However, some previous studies show that many students have difficulties learning concepts of surface-area and volume of prisms and pyramids. This due to learning that only emphasizes on memorizing formulas makes the learning itself less meaningful for students, so students’ learning motivation is low. One alternative that can be done is the use of student worksheets (LKPD). This worksheet is based on a learning approach that facilitates students to build their understanding independently and present meaningful mathematical activities. Therefore, in this study, discovery-learning based worksheets were developed for surface-area and volume of prisms and pyramids. This study uses Research and Development method within ADDIE model. Result of this study shows that LKPD is valid. This is indicated by results of expert validation wich obtains 83.09% that meets valid criteria. Moreover, the assessment of experts on the aspect of "the suitability of LKPD with concept of discovery-learning" obtained 81.25% which indicates that the mathematical concept and activities used in the worksheets is in accordance with the concept of discovery-learning.
Mathematics has a very important role in everyday life, where almost everything around us is related to mathematics, including culture in our society, especially concept of geometric shapes. However, the mathematics lessons that students learn at school are sometimes different from the mathematical problems encountered in everyday life, which makes it difficult for students to relate mathematical concepts to problems from real-world contexts. Therefore, teachers and educators could employ innovative and relevant teaching materials, which is also intended to increase the motivation of students to learn the theoretical material presented. Which is an abstract mathematical concept. One of teaching materials that can be used is the Student Worksheet (LKPD). In order for LKPD to be relevant to the real life of students, mathematical activities in LKPD are arranged using activities related to the daily lives of students, especially for junior high school students (SMP/MTs). Therefore, this research is about the development students’ worksheet in Triangles and Quadrilaterals concept within contextual problems for VII grade students. The type of research used is Research and Development (R&D) research, by adapting ADDIE model. The study was conducted at a class of VII at MTsN 4 Jombang. The results show that the Triangles and Quadrilaterals worksheet within contextual problems are valid and practical. Besides that, the results of the implementation of the Triangles and Quadrilaterals worksheet within contextual problems in this study showed that only focus on mathematical activities to solve procedural problems without relating them to real contexts in everyday life.
Hand sanitizer is one of the antiseptic ingredients in the form of a gel that is often used by many people as a practical hand washing medium. Hand sanitizer can be used anytime and anywhere, for example after handling money, before eating, after using the toilet and after taking out the trash. Partner problems in this activity are (1) partners do not know about the importance of preventing the spread of the Corona Virus (Covid-19) and implementing health protocols. (2) partners do not yet know the benefits and use values of betel leaf plants, kaffir lime leaves, lime juice and lemongrass stalks as natural hand sanitizers. (3) lack of knowledge and skills of partners regarding the manufacture of this natural hand sanitizer. The purpose of this activity is as follows (1) to educate the public about the importance of preventing the spread of the Corona Virus (Covid-19) and implementing health protocols. (2) to increase the use value of betel leaf plants, kaffir lime leaves, lime juice and lemongrass stalks as natural hand sanitizers. (3) to improve the knowledge and skills of the community as well as to improve the community's economy during the pandemic. This service uses the Asset Based Community Development (ABCD) approach. The ABCD approach is an approach that leads to an independent and maximum understanding and internalization of assets, strengths, potential, and utilization. The conclusion obtained from this service activity is that there is an increase in the knowledge and skills of the Gabusbanaran Village community about how to make hand sanitizers from natural ingredients so that they can reduce additional costs for purchasing hand sanitizer products themselves in tackling the spread of Covid-19.
Abstrak Penelitian ini bertujuan untuk mengetahui proses dan hasil pengembangan media pembelajaran berbasis Ispring dan video animasi pada materi garis dan sudut kelas VII. Jenis penelitian ini merupakan penelitian pengembangan dengan ADDIE. Produk yang dikembangkan berupa media berbasis Ispring dan video animasi. Setelah media pembelajaran dibuat selanjutnya di validasi oleh para ahli. Kemudian di implementasikan pada peserta didik kelas VII di MTs Al-Hikmah Klitih Jombang. Hasil validasi ahli media memperoleh skor rata-rata 3,8 dengan kategori baik sedangkan hasil validasi ahli materi memperoleh skor rata-rata 4 dengan kategori baik. Hasil respon peserta didik diperoleh dari setiap item minimal 81,48% peserta didik memberikan respon dalam kategori sangat baik. Berdasarkan hasil dalam penilaian pretest diperoleh nilai terendah 25 dan nilai tertinggi 66, artinya secara keseluruhan peserta didik mendapat nilai dibawah KKM yaitu 75. Sedangkan hasil dalam penilaian posttest diperoleh nilai terendah 75 dan nilai tertinggi 97 artinya secara keseluruhan peserta didik mendapat nilai diatas KKM yaitu 75. Berdasarkan data tersebut dapat disimpulkan bahwa media berbasis Ispring dan video animasi pada materi garis dan sudut dinyatakan valid, praktis dan efektif digunakan dalam pembelajaran. Abstract This study aims to determine the process and results of developing Ispring-based learning media and animated videos on line and angle material for class VII. This type of research is a development research withe ADDIE. The products developed are in the form of Isring-based media and animated videos. Than the media is validated by experts. Then the media was implemented in class VII students at MTs Al-Hikmah Klitih Jombang. The results of the media expert validation obtained an average score of 3.8 in the good category, while the results of the material expert validation obtained an average score of 4 in the good category. The results of student responses obtained from each item at least 81.48% of students gave responses in the very good category. Based on the results in the pretest assessment, the lowest score was 25 and the highest score was 66, meaning that overall students scored below the KKM, namely 75. While the results in the posttest assessment obtained the lowest score of 75 and the highest score of 97, meaning that overall students scored above the KKM, namely 75. Based on these data, it can be concluded that the Ispring-based media and animated videos on line and angle material are declared valid, practical and effective for use in learning.
The purpose of this research is to measure the mathematical attitude of class VIII MTsN 3 Jombang students when the CORE (Connecting, Organizing, Reflecting, Extending) learning model is applied. The method used in this study is an experimental method in the form of a pre-experimental design with the type of one-shot case study. The subjects of this study were students of class VIII D at MTsN 3 Jombang. The instruments used for data collection were observations and questionnaires to measure the value of students' attitudes when applying the CORE learning model. The analysis technique used is descriptive analysis. Based on calculations from the results of observations and questionnaires, the attitude value of the questionnaire was 1335 from a perfect score of 1716 while from observation was 956 from a perfect score of 1248. The percentage of the data was 77.8% of the questionnaire data and 76.6% of the observation data and the average the average of these percentages is 77.3%. Because the student's attitude value is > 70%, it is declared successful. That is, the predicate of the attitude value of class VIII D students at MTsN 3 Jombang when applying the CORE learning model is in the good category.
The concept of social arithmetic is widely applied in various real life contexts. However, many students experience difficulties in learning and understanding the concept of social arithmetic. This is because learning in class generally focuses on memorizing formulas and does not involve students building their understanding independently. In general, mathematics activities are also presented in routine problems in which the students operate the numbers listed in the questions into mathematical formulas. Therefore it is necessary to apply a learning that encourage students to involve actively and to think critically and analytically in learning, so that they are able to build their understanding independently. In addition, learning resources are also needed to present mathematical activities based on real-life contexts and facilitate student centered learning. Learning model that is relevant for achieving this goal is inquiry-based learning, and learning resources that can be used are Student Worksheets (LKPD). Therefore this study aims to produce valid and practical inquiry-based worksheets on concept of social arithmetic for seventh grade students. This study is a Research and Development (RD) study and applies ADDIE model which consists of 5 stages: analysis, design, development, implementation, and evaluation. The results show that the LKPD meet valid and practical criteria, and the results of the learning tests show that the LKPD has a potential effect on conceptual understanding skills and could be used in learning.
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