Penelitian ini dilatar belakangi olehadanya kekhasan pada kurikulum yaitu program Al-islam, yang menarik peneliti untuk menganalisis kurikulum Al-islam di Taman Kanak-kanak Aisyiyah Bustanul Athfal. Tujuan penelitian ini menganalisis kurikulum pendidikan yang terkait dengan tujuan, strategi pelaksanaan dan teknik evaluasinya. Jenis penelitian kualitatif metode deskriptif. Teknik pengumpulan data dilakukan dengan menelaah hasil observasi, wawancara dan dokumentasi dengan objek penelitian. Analisis dilakukan dengan teknik trianggulasi data. Hasil dari penelitian, kurikulumnya bertujuan mengembangkan keimanan dan ketaqwaan kepada Allah SWT, menumbuhkan dan meningkatkan kesadaran anak-anak untuk mengamalkan ajaran islam. Materi kurikulum yaitu aqidah, ibadah, akhlaq, muamalah, Al-Quran dan doa-doa. Dalam pelaksanaan pembelajaran guru menggunakan beragam metode, khusus untuk pengembangan nilai-nilai islami dilaksanakan melalui kegiatan pembiasaan yang dilakukan setiap hari. Dan adanya materi tentang ke Aisyiyahan di kegiatan awal setiap harinya.Teknik evaluasi pendidikan islam menggunakan unjuk kerja, penugasan, dan observasi (penilaian kegiatan khusus al-islam).
The importance development of the character values in early childhood is urgent and necessary today, because the condition of the people who are experiencing a crisis of character. Character values that are developed in early childhood is the love of God, Honesty, Discipline , Tolerance and peaceful , Confidence, Self, mutual help, cooperation, and mutual cooperation, respect and courtesy, responsibility, hard work, leadership and justice, Creative, humble, Care for the environment, nationalism. The traditional games is one method of development of the character values in early childhood.
This study aims to determine the relationship between parents' perceptions of the impact of smartphone on social development in children in the Cluster I Group of Kecamatan Nanggalo. Parents today are mostly negligent towards their child's growth and development and rarely stimulate their children with social developmental issues and physical energy depletion and stimulating thinking and working together are no longer attractive. Freedom and freedom to play children have been seized by smartphones. This research includes a type of correlation research with quantitative methods with a total population of 30 people found in Cluster 1 in Kecamatan Nanggalo. The sampling technique is saturated sampling. The instrument used is a questionnaire. The results showed that the significance of 0,000> 0,05 and the coefficient of determination of the relationship of independent variables (parents' perception of the impact of smartphones) on the dependent variable (social development in children) was 55.3%. It can be concluded that parents' perception of the impact of smartphones has a relationship to social development in children.
Abstract-This study aims to find out how big the effectiveness of traditional games on the Development of Social Capabilities of Children in Baiturridha Kindergarten Padang Pariaman. Research type is Quantitative research with experiment method. The sample of this study was determined based on Cluster Sampling. Instrument research using instrument grille. Instrument analysis by performing test validity and test reliability. Technique of collecting data by doing observation and test. Technique of data analysis using normality test, homogeneity test and hypothesis test. The result of this research shows that t count > t table, that is 9,037> 2,073, it can be concluded that the development of social ability of children in experimental class using traditional game is more effective than control class using modern game.
Penelitian ini berawal dari temuan, lemahnya kerja sama anak dengan teman sejawat. Penelitian ini bertujuan untuk meningkatkan sikap sosial anak lokal B3 di TK Aisyiyah 1 Bukittinggi. Penelitian ini adalah penelitian tindakan kelas dengan subjek penelitian anak kelas B3 TK Aisyiyah 1 Bukittinggi tahun pelajaran 2012/ 2013 sebanyak 15 orang yang terdiri dari 8 orang laki-laki dan 7 orang perempuan. Penelitian ini dilakukan sebanyak dua siklus dan tiga kali pertemuan. Data dikumpulkan melalui observasi dan dokumentasi, selanjutnya data diolah menggunakan teknik persentase. Hasil penelitian disetiap siklus telah menunjukkan perkembangan sikap sosial anak melalui permainan puzzle buah. Dari siklus I yang pada umumnya masih terlihat rendah pada siklus II mengalami peningkatan perkembangan sikap sosial anak melalui permainan puzzle buah yang persentase tingkat keberhasilan anak lebih meningkat serta lebih menunjukkan sikap yang positif sehingga rata-rata tingkat keberhasilan melebihi kriteria ketuntasan minimum. Jadi dapat disimpulkan bahwa permainan puzzle buah dalam pembelajaran dapat meningkatkan sikap sosial anak.
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