The Architectural Vulnerability Factor (AVF) of a hardware structure is the probability that a fault in the structure will affect the output of a program. AVF captures both microarchitectural and architectural fault masking effects; therefore, AVF measurements cannot generate insight into the vulnerability of software independent of hardware. To evaluate the behavior of software in the presence of hardware faults, we must isolate the software-dependent (architecture-level masking) portion of AVF from the hardware-dependent (microarchitecture-level masking) portion, providing a quantitative basis to make reliability decisions about software independent of hardware.In this work, we demonstrate that the new Program Vulnerability Factor (PVF) metric provides such a basis: PVF captures the architecture-level fault masking inherent in a program, allowing software designers to make quantitative statements about a program's tolerance to soft errors. PVF can also explain the AVF behavior of a program when executed on hardware; PVF captures the workload-driven changes in AVF for all structures. Finally, we demonstrate two practical uses for PVF: choosing algorithms and compiler optimizations to reduce a program's failure rate.
Reliability for general purpose processing on the GPU (GPGPU) is becoming a weak link in the construction of reliable supercomputer systems. Because hardware protection is expensive to develop, requires dedicated on-chip resources, and is not portable across different architectures, the efficiency of software solutions such as redundant multithreading (RMT) must be explored.
This paper presents a real-world design and evaluation of automatic software RMT on GPU hardware. We first describe a compiler pass that automatically converts GPGPU kernels into redundantly threaded versions. We then perform detailed power and performance evaluations of three RMT algorithms, each of which provides fault coverage to a set of structures in the GPU. Using real hardware, we show that compilermanaged software RMT has highly variable costs. We further analyze the individual costs of redundant work scheduling, redundant computation, and inter-thread communication, showing that no single component in general is responsible for high overheads across all applications; instead, certain workload properties tend to cause RMT to perform well or poorly. Finally, we demonstrate the benefit of architectural support for RMT with a specific example of fast, register-level thread communication
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