The background of this research was the demands of the industrial revolution 4.0 era. Hence, the students should have high-oder thinking skills and lecturers must be able to create learning that was able to achieve these demands. This study examined the effect of Blended Learning and Project Based Learning in improving the students’ Higher Order Thinking Skill (HOTS). This research was an experimental research with a quasi-experiment design type. The sample of this research was 90 students from Primary School Teacher Education Department at State University of Padang. This research proven that the obtained t count = 4.374 with df = 392.24 and sig (1 way) = 0.000 where sig (1 way) <0.05. It concluded that there was an improving of students’ HOTS ability that learned using Blended Learning and Project Based Learning rather than of using Blended Learning only. This research of using Blende-Learning and Project Based learning could improve on students' higher-order thinking skills. This research implied using Blended Learning and Project Based learning model was an alternative to improve Higher Order Thinking Skill (HOTS). Keywords: Blended Learning, Higher Order Thinking Skill (HOTS), Project Based Learning.
This research is motivated by the need for innovation in the learning process in the 4.0 Industrial Revolution era. The purpose of this study is to determine the effect of jigsaw cooperative learning using animation media for elementary school students. This research is quasi-experimental using posttest only. The results show a significant positive effect of the application of jigsaw cooperative learning by using animation media towards the learning outcomes of elementary school students. The implication of this study is that elementary school teachers can use cooperative learning models using animation media as an effort to improve the learning outcomes of elementary school students in the 4.0 industrial revolution era.
The purpose of this study was to improve students' integrated thematic learning outcomes by using the cooperative group investigation type model. Integrated thematic learning is learning that uses themes as the main focus. This research method, using classroom action research methods. The research procedure is in the form of a cycle. Each cycle consists of four stages including: planning, implementing actions, observing, and reflecting. Data collecting techniques through observation and tests. This data collection uses an instrument in the form of student and teacher observation observation sheets in the learning process, while to determine the quality of student learning outcomes, evaluation / test sheets are used. The results showed that the use of the investigational group type cooperative model could improve students' integrated thematic learning outcomes. From the average value in the first cycle, 76,6% to 87,5% in the second cycle.
Learning in higher education must continue amid the Covid-19 pandemic. Face-to-face learning method is no longer applied to decrease the spreading of the corona virus. The government is suggesting that the system be transformed into emergency distance learning. That includes e-learning methods in addition to face-to-face learning. E-learning is known as a common learning support facility in universities. To increase student interest in learning through e learning, there is an influence to be more innovative. The flipbook model e-module is designed to make learning more interactive. This study adopts a research & development approach, with the aim of producing e-modules as a substitute for e-learning teaching materials in higher education. The results showed that an e-module has been produced which is designed to answer problems related to the presentation of e-learning teaching materials in higher education. This e-module is in accordance with the characteristics of e-learning and students are interested to learn e learning materials which are presented in the form of e-modules.
Kegiatan ini dilatarbelakangi minimnya pengetahuan guru SDN 26 dan 28 Air Tawar Timur Padang Utara Kota Padang terkait implementasi Kurikulum 2013. Berdasarkan hal tersebut, maka kegiatan ini bertujuan untuk: (1) membimbing guru mengidentifikasi hakikat Kurikulum 2013, (2) membimbing guru mengidentifikasi sistem pembelajaran Kurikulum 2013, (3) membimbing guru menyusun perangkat pembelajaran Kurikulum 2013, (4) membimbing guru mempelajari dan merancang sistem penilaian Kurikulum 2013. Pelaksanaan kegiatan menggunakan teknik bimbingan dengan memvariasikan berbagai macam metode, yaitu ceramah, diskusi, tanya jawab, dan pelatihan/penugasan. Dari kegiatan bimbingan diperoleh hasil sebagai berikut: (1) guru telah mengetahui hakikat Kurikulum 2013 dan tertarik melaksanakannya, (2) guru telah mengetahui tata cara pelaksanaan pembelajaran Kurikulum 2013, (3) guru telah mengetahui jenis-jenis perangkat pembelajaran dan mampu menyusun Rencana Pelaksanaan Pembelajaran Kurikulum 2013, (4) sistem penilaian Kurikulum 2013 memang cukup rumit, namun secara keseluruhan guru cukup memahami dan mampu merancang penilaian autentik Kurikulum 2013 walaupun tetap membutuhkan bimbingan tidak langsung.Kata Kunci: Bimbingan Teknis; Implementasi dan Penilaian; Kurikulum 2013.AbstractThis activity is motivated by the lack of knowledge of SDN 26 and 28 Air Tawar Timur teachers in North Padang, Padang City related to the implementation of the 2013 curriculum. Based on this, this activity aims to: (1) assist teachers in understanding the nature of the 2013 curriculum, (2) assisting teachers in identifying procedures learning curriculum 2013, (3) assisting teachers to develop learning tools for the 2013 curriculum, (4) assisting teachers in learning the 2013 curriculum assessment system. Implementation of activities uses mentoring techniques by varying various methods, namely lectures, discussions, questions and answers, and training / assignments. From the mentoring activities, the following results were obtained: (1) the teacher understood the nature of the 2013 curriculum and was interested in implementing it, (2) the teacher knew the procedures for implementing the 2013 curriculum, (3) the teacher knew the types of learning tools for the 2013 curriculum, but still further assistance is needed in preparing the Learning Implementation Plan (RPP) and teaching materials, (4) the 2013 Curriculum assessment system is indeed quite complicated, but overall teachers have understood even though it still requires indirect assistance.Keywords: Technical Assistance; Implementation and Assessment; Curriculum 2013.
Mobile game-based learning (MGBL) is a serious game, that is, a game designed for educational purposes while still remaining entertaining. MGBL has been shown in numerous studies to aid pupils in learning and reduce psychological stress. This research seeks to develop MGBL for Integrated Thematic Learning (MGBITL) for elementary school students. Building MGBITL based on mobile game development theory and integrated thematic concepts required proper procedures. This research employed the MGBL Engineering Model, which consisted of three stages: (1) pre-production (discover & dream), ( 2) production (design), and (3) post-production (delivery). Literature review and distribution of online questionnaires to teachers were used to collect data about the principles of developing MGBITL for elementary school students. The MGBIT application, which consisted of 21 types of games adapted from the material for Class V Theme 8 Sub-theme 1, was the result of research activities. Hopefully, the introduction of MGBITL will aid teachers in teaching materials that need imagination, make subject matter easier to understand, and promote fun learning concepts. So that students are unaware that they are participating in a learning activity.
Penelitian ini dilatarbelakangi oleh kenyataan di SDN 05 Batuang Taba bahwa pembelajaran tematik terpadu kurang terlaksana dengan baik, dimana guru kurang mengembangkan model pembelajaran dan kurang memberikan kesempatan kepada peserta didik untuk terlibat secara aktif selama proses pembelajaran sehingga peserta didik menjadi kurang aktif dan ribut saat pembelajaran berlansung. Penelitian ini bertujuan untuk mendeskripsikan penerapan model Quantum Teaching pada pembelajaran tematik terpadu diKelas IV SDN 05 Batuang Taba Kota Padang. Jenis penelitian ini adalah penelitian tindakan kelas (PTK) dengan pendekatan kualitatif dan kuantitatif. Penelitian ini dilaksanakan pada semester II tahun ajaran 2021/2022. Subjek penelitian adalah peserta didik kelas IV sebanyak 24 orang, yang terdiri dari 13 orang laki-laki dan 11 orang perempuan. Penelitian dilaksanakan sebanyak II Siklus, dimana siklus I terdiri dari 2 kali pertemuan dan siklus II terdiri dari 1 kali pertemuan. Masing-masing siklus terdiri dari perencanaan, pelaksanaan, pengamatan dan refleksi. Hasil penelitian menunjukkan bahwa terdapat peningkatan dari siklus I ke siklus II. Hasil pengamatan RPP siklus I diperoleh rata-rata 83,33% dengan kualifikasi (B), meningkat pada siklus II menjadi 94,44% dengan kualifikasi (SB). Nilai rata-rata aspek guru siklus I diperoleh 82,81% dengan kualifikasi (B), meningkat pada siklus II 93,75 % dengan kualifikasi (SB). Sedangkan nilai rata-rata aspek peserta didik siklus I diperoleh 82,81% dengan kualifikasi (B), meningkat pada siklus II 93,75% dengan kualifikasi (SB). Dengan demikian, pembelajaran tematik terpadu menggunakan model Quantum Teaching dapat meningkatkan proses pembelajaran tematik terpadu di Kelas IV SDN 05 Batuang Taba Kota Padang.
scite is a Brooklyn-based organization that helps researchers better discover and understand research articles through Smart Citations–citations that display the context of the citation and describe whether the article provides supporting or contrasting evidence. scite is used by students and researchers from around the world and is funded in part by the National Science Foundation and the National Institute on Drug Abuse of the National Institutes of Health.
hi@scite.ai
10624 S. Eastern Ave., Ste. A-614
Henderson, NV 89052, USA
Copyright © 2024 scite LLC. All rights reserved.
Made with 💙 for researchers
Part of the Research Solutions Family.