Hypertension is a non-communicable disease with an increasing incidence, especially in the elderly. One of the reasons is that many sufferers do not routinely even take medication after experiencing hypertension. In addition to medication, dietary factors can also increase the risk of an increase in blood pressure. Community service is expected to be able to help health problems independently. Community empowerment is carried out by introducing regional conditions, introspective surveys, deliberation, participatory planning, implementation of activities, and sustainability development. The implementation is carried out by providing health education about hypertension diet and medication adherence by using poster media entitled “CAT HITAM” during a pandemic, before and after the activity, pretest-posttest is carried out to determine dietary knowledge and medication adherence for hypertension sufferers, Health Education regarding activities that can be done, recommended food consumption, and medication adherence that hypertension sufferers must adhere to during a pandemic. The pretest-posttest results showed differences in knowledge of diet and medication before and after health education with a p-value <0.05. Dietary problems from the results of community assessments are mostly about the limits of salt consumption for hypertension and treatment. Most of the respondents said they stopped treatment because they felt they had no complaints. It needs cooperation from various parties to continuously motivate the elderly to follow the rules of diet and treatment of hypertension.
Introduction: Patients with diabetes mellitus need support from their families to control their glucose needs because family plays a very important role in reducing risk factors. This study aims to analyze differences in glucose control before and after implementing family care support interventions. Methods: This study employed a quasi-experiment and involved 123 samples of diabetes mellitus patients and their families. These samples were selected using a random sampling technique. The measuring instrument employed an HbA1c blood sugar examination carried out twice. Meanwhile, bivariate statistical analysis employed the significance level of an alpha value <0.05 with a paired t-test. Results: Statistical tests have revealed some changes before and after the intervention in both groups. The mean glucose of the intervention group is 9.463 + 7.000, and that of the control group is 9.469 + 8.262. The results are p = 0.001 in the intervention group and p = 0.062 in the control group. Conclusion: The statistical tests have proven significantly different glucose control in DM patients before and after the intervention. Based on the findings, this study recommends that a nurse provide nursing interventions for diabetes mellitus patients by involving family participation. As a result, the client and family could provide care on their own.
Kegawatdaruratan merupakan salah satu bentuk pelayanan kesehatan yang menuntut perlunya tindak cepat dari tenaga medis yang bekerja. Segala bentuk pelayanan kegawatdaruratan mengharuskan tenaga medis mengefisienkan waktu dalam proses memberikan asuhan keperawatan. Salah satu bentuk pelayanan kegawatdaruratan tersebut adalah adanya Early Warning System (EWS), merupakan suatu panduan yang dapat memudahkan perawat jaga dalam melakukan pengkajian kondisi kegawatdaruratan kondisi pasien terkini. Pemanfaatan teknologi dalam pengembangan Early Warning System tentunya dapat membantu dalam meningkatkan efesiensi waktu dalam pelayanan keperawatan gawat darurat. Sehingga meminimalisir kondisi keparahan pada pasien dalam fase gawat darurat. Penelitian dan Pengembangan (Researh and Development) menjadi metode yang digunakan dalam penelitian ini berikutnya diterapkan dalam aplikasi mobile berbasis android. Berdasarkan hasil validasi ahli terkait aplikasi Early Warning System didapati nilai rata-rata validasi adalah 4,71 dan persentase sebesar 94,4% sehingga dapat dikatakan aplikasi Early Warning System sangat valid.
Adolescents is a phase in which live dynamically that will affect their role in social life. In this phase, adolescents will also tried their best to bring out their potential to get recognition and be accepted by their group. Today's digital developments have resulted in adolescents being more likely to become addicted with online games. This phenomenon has an impact on adolescents both in positive and negative terms as well as the methods used by adolescents in overcoming this problem. The purpose of this study was to determine the main problems experienced by adolescents who are addicted with online games and how the coping strategies are used to deal with these problems. Qualitative research with 8 participants using a phenomenological approach. The results of this study are problems with parents become a problem that often occurs in adolescents who are addicted with online games. Furthermore, the coping carried out by adolescents used problem focused coping.
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