Problem-solving skills are the needs of students in the 21st century so they are deemed necessary to have. One of the 2013 curriculum imposed by the government focuses students on problem-solving skills. The purpose of this study was to identify the influence of using problem-based Student worksheets on improving problem-solving skills and student learning outcomes on business and energy materials. This study uses a quantitative approach with a quasi-experimental research design. student worksheet implementation design uses One Group Pretest-Posttest Design. The instruments used in this study were problem-based students’ worksheets, problem-solving skills tests, and learning outcomes tests. The problem-solving skills of students were analyzed using the N-Gain test to see the effect before and after the problem-based student worksheet was implemented. The results of the student worksheet feasibility test obtained a percentage of 98.30% indicating that the student worksheet problem-based to improve problem-solving skills and learning outcomes is very feasible to use. The results of the implementation of problem-based student worksheets can improve students' problem-solving skills which are marked by an increase in the pretest-posttest value based on the results of the experimental class N-gain test of 0.93 in the high category, the control class N-gain value of 0.60 in the medium category. The learning outcomes test showed an increase in the N-gain value for the experimental class by 0.71 in the high category, the N-gain value for the control class by 0.50 in the medium category
The thermodynamics lecture process in odd semester 2019/2020 at the Physics Education Department of FKIP Unsyiah is divided into three stages based on the lecture method used, namely; (1) lecture method, virtual experiments, and discussions, (2) assignments and group presentations, and (3) innovative discussions inspired by the idea of a “Guru Penggerak.” Modification from the innovation of the discussion method is carried out by the strategy of (a) not limiting the topic of discussion, (b) online discussion using WhatsApp (WA) group lectures. The study was conducted to determine the response of students to the innovations carried out. The research results are used to develop lecture method innovations, to improve the quality of the lecture process. Students’ perceptions of the ability of lecturers, the activeness of learning, the environment of learning, and the absorption of lecture material are the problems examined in this study. The research method used was quasi-experimental, and the student perception data were obtained using a questionnaire given to 20 students as respondents. In addition, qualitative methods are used to analyze student perception data. The analysis results used a score on a scale of 1-4, obtained an average score of students’ perceptions of the ability of lecturers by 3.78, learning activeness 3.15, learning environment 3.43, and absorption of lecture material 3.49. The conclusion is that lecturers’ ability to manage lectures is excellent, students are active in lectures, the learning environment is pleasant, and absorption of higher lecture material. Therefore, discussion method innovation can be developed to enrich the learning method to improve the quality of the Thermodynamics lecture process.
This research develops a comic-based student worksheet to learn about feasibility, learning outcomes, and motivation of the student worksheet. The research was carried out using research and development (R&D) methods with the ADDIE development model. The implementation of this comic-based Student Worksheet uses a pretest-posttest control group design. The population in this study were students of class VIII at MTsN 3 Banda Aceh. The samples in this study were 57 students in the class of Abu Bakar Ash Siddiq and Zaid bin Thabit who were selected by purposive sampling. Data collection using validation tests, written tests, and questionnaires. The results of the feasibility test showed that the Developed Student Worksheet was included in the feasible category with an average score of assessments by experts and natural science teachers of 91.25% and 99.03%. Analysis of learning outcomes data using the t-test, obtained tcount>ttable (4.42> 2.01) shows that there are differences in the value of student learning outcomes between the experimental and control classes where the value of the experimental class is higher than the control class. Results of analysis Motivation of students tcount>ttable (15,53> 2,01) also shows the use of comic-based worksheets can increase students' learning motivation so that it can be concluded that the use of comic-based worksheets is feasible, it can improve student learning outcomes and motivation
Ethnoscience knowledge is still underdeveloped in science learning. One of the ethnoscience knowledge that has been passed down from generation to generation in Aceh is smong which has a close relationship with disaster risk reduction. SMP Negeri 8 Banda Aceh is one of the areas that has been affected by the earthquake and tsunami so that smong knowledge needs to be introduced to students. The purpose of this study was to determine the differences in learning outcomes and student responses. The population of this study were all seventh grade students of SMP Negeri 8 Banda Aceh. The sample was selected by random sampling, namely 71 students divided into experimental and control classes. Research parameters are learning outcomes measured through pretest-posttest and student responses through questionnaires. Based on data analysis, there are significant differences in student learning outcomes between the control and experimental classes after using ethnoscience-based worksheets as indicated by the value of Sig. (2-tailed) 0.05. The percentage of student responses obtained was 89.58 with a very good category. The results obtained prove that the use of ethnoscience-based worksheet can improve student learning outcomes and get a positive response
Physics concept application is widely applied in daily life but students have a lack of knowledgeconcerning the concept of physics application. This research aimed to examine the motivation and skills of the scientific process through learning the concept of multimedia-based physics applications. This is experimental research, conducted on Year IX students of Islamic Senior High School. Samples were taken with purposive sampling techniques and divided into two groups of Mastery Learning Scores (MLS), MLS ≥ 70 and MLS< 70. Data were collected from Pre-test and post-test. The motivational data was presented through the category table, while the science process skills were analyzed using the Independent sample t-test. After the treatment, the initial motivation of the MLS class ≥ 70 was increased from 66.1% to 81.9%, while it was from 63% to 82.5% for the MLS class< 70. Besides, the final science process skillswere significantly different between the two classes, indicating byt count >t table 2.14 > 1.65. This study suggested that learning concepts of multimedia-based physics applications can improve student motivation in both classes, while the science process skills only affect the students of the MLS group ≥ 70.
Understanding is the main basis for self-improvement in using various methods to create ideas. There are several levels in understanding, namely cognitive primitive, Image Making, Image Having, Property Noticing, formalizing, observing, structuring, inventizing c. This research is a type of research with a descriptive qualitative approach. The results showed that the first subject had the ability to understand concepts and was in the formalizing stage. There are as many as 35% of students who are at the formalizing stage. The second subject is still in the image-making stage. As many as 65% of students are in the image-making stage.
Pembelajaran fisika merupakan bagian dari ilmu yang secara ilmiah memerlukan konsep berpikir dan pemahaman yang diintregasikan ke dalam pengembangan keterampilan dan sistem analisis berpikir. Namun, upaya untuk melatih keterampilan kreativitas berpikir peserta didik seringkali diabaikan oleh guru. Informasi dari hasil The Global Creativity Index tahun 2015 menyatakan bahwa kemampuan berpikir kreatif di Indonesia tercatat masih sangat rendah, hal ini dibuktikan dengan posisi Indonesia berada pada rangking 115 dari 139 negara. Tujuan dalam penelitian ini adalah mengembangkan LKPD berbasis pendekatan ISLE untuk meningkatkan keterampilan berpikir kreatif siswa. Metode yang digunakan dalam penelitian ini adalah penelitian dan pengembangan (R&D) dan mengacu pada model pengembangan ADDIE. Desain implementasi LKPD menggunakan One Group Pretest-Posttest Design. Instrumen yang digunakan dalam penelitian ini yaitu lembar penilaian LKPD, soal tes keterampilan berpikir kreatif, angket respon siswa dan angket respon guru. Keterampilan berpikir kreatif siswa dianalisis dengan menggunakan uji N-Gain untuk melihat peningkatan sebelum dan sesudah diimplementasikan LKPD berbasis pendekatan ISLE. Hasil uji kelayakan yang ditinjau dari aspek kelayakan isi, penyajian dan bahasa memperoleh persentase sebesar 82,88% menunjukkan bahwa LKPD berbasis pendekatan STEM untuk meningkatkan keterampilan berpikir kreatif sangat layak untuk digunakan. Hasil implementasi LKPD berbasis pendekatan ISLE dapat meningkatkan keterampilan berpikir kreatif siswa yang ditandai dengan peningkatan nilai pretest-posttest berdasarkan hasil uji N-Gain yang menunjukkan angka 0,75 dan berada pada kategori tinggi. Guru dan siswa memberikan respon dengan kategori sangat positif terhadap LKPD berbasis pendekatan ISLE yang ditunjukkan dengan angka 82,95% untuk respon guru dan 84,85% untuk respon siswa
The application of an attractive learning model is one of the things that affect students' motivation and creativity in learning. The review results so far show that learning activities are still using conventional learning models such as direct learning models. The purpose of this study was to determine the application of the guided inquiry learning model in increasing students' motivation and creativity on temperature and heat material at SMAN 4 Wira Bangsa Aceh Barat. The research method used was pre-experimental with one group pretest-posttest design. The instrument used in the study consisted of a questionnaire. The results showed that applying the guided inquiry learning model could increase students' motivation in the matter of temperature and heat. Increasing students' learning motivation can be seen from the average N-gain value of 0.6, including the medium category. The results of the average difference test obtained a significance value of 0.000 <0.05, meaning that there was a significant difference before and after applying the guided inquiry learning model. Then the results of the analysis of indicators on aspects of attention, relevance, confidence, and satisfaction obtained a score > 80 then included in excellent categories. The application of the guided inquiry learning model can increase students' creativity in the material of temperature and heat. Increasing students' creativity can be obtained an average N-gain value of 0.7, including the high category. The results of the average difference test got a significance value of 0.000 < 0.05, meaning that there was a significant difference before and after applying the guided inquiry learning model. The results of the analysis of indicators through the results of questionnaires and observations consisting of fluency, flexibility, and novelty obtained an average score of > 75, including the high category. The conclusion in this study proves that the guided inquiry model can increase students' motivation and creativity on temperature and temperature heat materials
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