AbstrakTujuan penelitian ini untuk: (1) untuk meningkatkan aktifitas belajar siswa dalam mata pelajaran Dasar Pemesinan melalui penerapan metode pembelajaran Example non Example, (2) untuk meningkatkan hasil belajar siswa dalam mata pelajaran Dasar Pemesinan melalui penerapan metode pembelajaran Example non Example. Jenis penelitian ini adalah penelitian tindakan kelas. Subyek dalam penelitian ini siswa kelas X Program Keahlian Teknik Pemesinan A (TPA) SMK Tunggal Cipta Manisrenggo sebanyak 1 kelas berjumlah 30 siswa. Teknik pengumpulan data menggunakan teknik observasi, tes dan dokumentasi. Teknik analisis data secara deskriptif dengan menggunakan persentase. Berdasarkan hasil penelitian diperoleh kesimpulan bahwa penerapan metode pembelajaran example non example dapat meningkatkan keaktifan belajar siswa kelas X TPA SMK Tunggal Cipta Manisrenggo, pada siklus I yaitu 63,09% (19 siswa) aktif dengan kategori sedang, pada siklus II meningkat menjadi 89,97% (27 siswa) aktif dalam kategori tinggi. Penerapan metode pembelajaran example non example dapat meningkatkan hasil belajar siswa kelas X TPA SMK Tunggal Cipta Manisrenggo Klaten, yaitu pada prasiklus 50% (15 siswa) sudah memenuhi KKM, pada siklus I pencapaian ketuntasan siswa meningkat menjadi 70% (21siswa), pada siklus II pencapaian ketuntasa siswa 93,3% (28 siswa) juga memenuhi KKM. Kata kunci: example non example, keaktifan, hasil belajar, dasar pemesinan Abstract The purpose of this research is to: (1) to improve student's learning activity in Basic Element of Machinery through application of learning method Example non Example, (2) to improve student's learning outcomes in Basic Elementary Machining through application of learning method Example non Example class X SMK Tunggal Cipta Manisrenggo This type of research is a classroom action research. The subjects in this study are students of Class X MachineryEngineering Skill Program A (TPA) SMK Tunggal Cipta Manisrenggo as many as 1 class of 30 students. Data collection techniques using observation techniques, tests and documentation. Data were analyzed descriptively using percentage. Based on the result of the research, it can be concluded that the application of non example example learning method can improve students' learning activity of class X TPA SMK Tunggal Cipta Manisrenggo, in the first cycle that is 63,09% (19 students) active in medium category, in cycle II increased to 89,97 % (27 students) active in high category. The application of learning method example non example can improve student learning result of class X TPA SMK Tunggal Cipta Manisrenggo Klaten, that is at prasiklus 50% (15 students) have fulfilled KKM, in cycle I student achievement increase to 70% (21 students), on cycle II student achievement 93.3% (28 students) also meet the KKM.
Learning in vocational schools is not enough just teacher-centered because the material presented does not only cover cognitive aspects, but also the affective and psychomotor aspects. In fact, there are still many teachers who use conventional modes, including learning technical drawings, so that student learning outcomes are low. The purpose of this research was to determine the learning outcomes of the PjBL model using real object media better than conventional methods in technical drawing subjects. A quasi-experiment was used in research with a nonequivalent control group design. The study population was 42 students of class X TP. The sampling technique uses cluster sampling. Class X TP1 as a control class with 23 students and Class X TP2 as an experimental class with 19 students. Data collection techniques using test techniques. The research instrument was a test sheet. The data analysis used t-test analysis with prerequisite tests, namely the normality test and homogeneity test. Based on testing the hypothesis test, it was concluded that the PjBL model with real objects gives better learning outcomes compared to conventional methods of learning outcomes of technical drawings.
Industrial era 4 is the era with digitalization in various fields, including education. The need for e-learning based learning is essential to develop. The development of learning with TPACK framework (Technological Pedagogical and Content Knowledge) through learning e-learning in this research is designed by using Edmodo application. The purpose of the learning development is to internalize the technology into pedagogic, teaching materials and knowledge packed with online learning. The development model uses the Research and Development design of the 4-D model. Stage 4-D includes: define, design, develop and disseminate. The results showed that the model of online learning for the learning media course could increase the learning activity and the students can learn independently with the existing technology.
The purpose of the study was to determine the increase in learning outcomes of manufacturing engineering subjects in class XI Vocational School 3 Muhammadiyah Yogyakarta. This research is Classroom Action Research. Subjects were students of class XI TP 1 of Vocational School 3 Muhammadiyah Yogyakarta, amounting to 21 students, while the object of the research was the activity and learning outcomes of manufacturing drawing engineering subjects. The technique of collecting data uses observation, tests and documentation. The instruments used were learning outcomes tests and observation sheets. The data analysis technique uses quantitative analysis to determine learning outcomes.The results of this study indicate that the Project Based Learning Model can improve student learning outcomes in the lathe machining engineering subjects of class XI Muhammadiyah 3 Yogyakarta Vocational School, the average value of student learning outcomes in the first cycle is 66.67% increasing to 78.81%, in the second cycle, then increased to 89.52% in the third cycle so as to reach the determined minimal completeness criteria.
Movement of paperless campus becomes a trend toward environmental sustainability, flexible learning, and 4Cs oriented (Creativity, Critical Thinking, Collaboration, and Communication). The use of 4Cs and Quick Response (QR) Codeoriented pocketbook is an alternative to building collaborative students 'reading culture and stimulating students' creativity, innovation, and thinking. The study uses three steps of activity that is planning, product, and evaluation. There are five experts involved in media validation including experts: media, information technology, materials, learning, and assessment of teaching. Tests conducted on 32 students of Mechanical Engineering Education Department of Universitas Sarjanawiyata Tamansiswa. The results showed that the dimensions of the pocketbook are A6 with a maximum thickness of 5mm, has a potent substance that is a chapter, learning objectives, material summary, QR Code equipped with the comprehensive material, and reference. Feasibility of media and information technology experts is 77.34% (very feasible). Eligibility of the content, learning, and evaluation of 66.44% (feasible) and the feasibility of the user is 75.11% (very feasible). In product, the QR Code-based mobile pocketbook is acceptable regarding appearance, content, substance, practicality, and efficiency in use.
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