2018
DOI: 10.1088/1742-6596/1028/1/012130
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The Development of Educational Game as Instructional Media to Facilitate Students’ Capabilities in Mathematical Problem Solving

Abstract: This study aims to produce a valid and practical educational game that can facilitate students' mathematical problem solving ability. This study is a development research using Borg & Gall model which has been modified. Subjects were technology and subject matter experts as validators and 8th grade students of State Junior High School 21 Pekanbaru for practically test and the object of this study are educational game and students' mathematical problem solving ability. The data were obtained through a validatio… Show more

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Cited by 17 publications
(12 citation statements)
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“…One of the themes is diner as presented in Figure 1, consisting of vocabularies commonly found in a diner. Alike other digital games, LSoT is designed to provide key features such as practical instructional design, ease of use and access, high-qualified graphics with interesting sound, and challenges with the time limit and range of difficulty level [37], [38]. Components of the virtual world can enhance context that supplies learners with many opportunities for effective vocabulary growth [39].…”
Section: Methodsmentioning
confidence: 99%
“…One of the themes is diner as presented in Figure 1, consisting of vocabularies commonly found in a diner. Alike other digital games, LSoT is designed to provide key features such as practical instructional design, ease of use and access, high-qualified graphics with interesting sound, and challenges with the time limit and range of difficulty level [37], [38]. Components of the virtual world can enhance context that supplies learners with many opportunities for effective vocabulary growth [39].…”
Section: Methodsmentioning
confidence: 99%
“…Implementation of mobile learning can utilize educational games to facilitate material understanding, increase student thinking power, and increase student interest in learning. Many studies have developed various educational games based on Android, such as for learning English [26], chemistry [27], mathematics [28], computer science [29], coding skills [30], and pharmacy [31], even for inclusive students with visual impairments [32]. More specifically, the use of android-based games is very considerable in learning physics because most students perceive that learning physics is boring and not fun [2], which will be developed in this study.…”
Section: Android-based Mobile Learningmentioning
confidence: 99%
“…Permainan didesain untuk mensimulasikan permasalahan yang ada sehingga pemain secara tidak langsung terdorong untuk memperoleh esensi dan ilmu yang dapat digunakan untuk menyelesaikan permasalahan dalam pembelajaran. Sesuai dengan penelitian yang dilakukan oleh Risnawati et al, (2018), bahwa gim edukasi yang dikembangkan dengan Adobe Flash Professional CC 2015 sangat valid dengan validitas 84,1%, sangat praktis dengan kepraktisan 85,42%, dan efektif dengan efektivitas 80% untuk memfasilitasi kemampuan pemecahan masalah matematis siswa. Selain itu penerapan gim edukasi pada mata kuliah Sistem Operasi untuk mahasiswa Prodi Pendidikan Teknik Informatika dan Komputer Universitas Bung Hatta diperoleh hasil sangat baik karena telah memenuhi kriteria sangat baik dengan nilai rata-rata 91,38% (Zulfiandra et al, 2021).…”
Section: Pendahuluanunclassified