Merdeka Belajar Kampus Merdeka (MBKM) merupakan kebijakan yang memberikan hak belajar tiga semester di luar program studi bagi mahasiswa. Akan tetapi dalam implementasinya, ada batasan antara fakultas bidang kesehatan dan non kesehatan. Unusa merupakan perguruan tinggi yang memiliki fakultas, baik bidang kesehatan dan non kesehatan. Penelitian ini bertujuan untuk menganalisis implementasi MBKM pada fakultas kesehatan dan non kesehatan. Penelitian menggunakan analitik dengan metode survei dengan responden mahasiswa Unusa sejumlah 3381. Data dikumpulkan dengan kuesioner dan dianalisis secara deskriptif dengan mengetahui distribusi frekuensi. Hasil penelitian menunjukkan bahwa sebesar 84,06 % responden dari fakultas kesehatan dan 92,80 % responden dari fakultas non kesehatan berpendapat bahwa Unusa sudah memiliki program serupa MBKM. Adapun kegiatan tersebut meliputi asistensi mengajar, kegiatan wirausaha, membangun desa, penelitian, pertukaran pelajar, proyek kemanusiaan, dan studi/proyek independen. Magang menjadi program MBKM yang paling diminati. Sebesar 76, 22 % dari mahasiswa Fakultas Kesehatan dan 88, 88 % dari mahasiswa fakultas non kesehatan menyatakan bahwa MBKM sangat bermanfaat untuk mengembangkan pengetahuan dan keterampilan sebagai bekal setelah lulus.
Technological developments have a positive impact on humans to improve their abilities in line with innovations in the field of education which are increasing day by day. One of them is by increasing intelligence through collaboration between humans and technology called augmented intelligence. In this study augmented intelligence is applied to assist humans in studying human anatomy by utilizing augmented reality technology to perform motion tracking that can control 3D assets to follow it. The anatomy learning platform that was built was named AIVE (Artificial Intelligence on Virtual Education) with an architectural system consisting of a frontend for interface needs and AR platform development, there is also a backend for streaming databases and AI algorithms. Measurement of satisfaction and interest based on the PIECES framework is also carried out to determine the user’s response to the platform being built. The results show a satisfaction level of 4.12 and an interest of 4.10 which means that users are satisfied and interested in the human anatomy tracking platform that is accessed via smartphones.
One of the important branches of science on an international scale is scientific literacy. This study aimed to increase the science literacy knowledge of elementary school students on the material of the solar system. This study uses the ADDIE type Research and Development (R&D) method, starting from analysis, design, development, implementation, and evaluation. Expert testing of a learning product was carried out by users of the Planetarium Glass application, namely grade VI students of SDN Patengteng 2. The results of this media trial on 22 respondents showed 80% effectiveness. This research instrument uses an online questionnaire to users to determine the effectiveness of this learning media. The final result of the Planetarium Glass application media based on augmented reality is an application format that can be used by utilizing an android-based smartphone. This media provides information about the material of the solar system in the form of 3D virtual animation (3 dimensions) accompanied by an explanation of each object in audio form and is equipped with an application usage module. This media is designed to facilitate students' understanding in understanding the material of the solar system effectively and efficiently because students can see directly the material conveyed via the smartphone they use. Learning using the Planetarium Glass application can be used as an alternative learning media in increasing science literacy knowledge of elementary school students, especially in Madura.
Since a few years ago, blended learning has been implemented by UNUSA. However, until now, the implementation is still not optimal. Various obstacles, such as network access, availability of devices, and unclear rules in implementing online learning, still occur. Readiness analysis is one of the critical success in online learning implementation. The main objective of this research is to conduct online learning readiness studies at UNUSA. This research was carried out in three main stages: the preparation of measurement instruments, data collection, and analysis of readiness level. The method used is descriptive research method with quantitative and qualitative approaches. The Seakow & Samson e-learning readiness model with five dimensions of readiness, namely policy, technology, financial, human resource, and infrastructure, is used in this study. The result of this study shows that that UNUSA's level of readiness in implementing online learning is in the Ready category, requiring improvement to implement it with a readiness score of 3.68. The dimension with the highest score is technology, which is 3.84. Meanwhile, infrastructure and policy scored 3.77 and 3.72, respectively. The human resources dimension has a readiness score of 3.6. In contrast, the dimension with the lowest score is the financial dimension.
scite is a Brooklyn-based organization that helps researchers better discover and understand research articles through Smart Citations–citations that display the context of the citation and describe whether the article provides supporting or contrasting evidence. scite is used by students and researchers from around the world and is funded in part by the National Science Foundation and the National Institute on Drug Abuse of the National Institutes of Health.