This study aims to deermine the development of gross motor skills in group B children (5-6 years) in Aisiyah 2 Palembang. This research is a type of experimental quantitative descriptive research method. Namely by using singing activities in front of the class to develop gross motor skills in children at kindergarten Aisiyah 2 Palembang. The results of this study indicate that there is an effect of singing activities in front of the class on the gross motor development of children in kindergarten Aisiyah 2 Palembang. Then it is obtained that the significant value (2-tailed) is 0.000 because the signifivant value is less than 0.025, then Ho is rejected, meaning Ha is accapted, so there is a significant difference in singing activities in front of the class on gross motoric development of children in kindergarten B Aisiyah 2 Palembang.
The purpose of this research was to describe the implementation process inquiry and to understand improving creativity of children 5-6 years old through inquiry. The study was conducted on group A Kindergarten with of seventeen children. This study used action research methods by Kemmis and Taggart which consist of 4 stages (plan, action, observation and reflection). The study consisted of two cycles, each cycles consisting of 8 sessions. Data collecting techniques used observation, field notes and documentation. Data analysis using quantitative and qualitative data. Quantitative data analysis with descriptive statistics that compare the result obtained from the first cycle and the second cycle. Analysis of qualitative data by analizing data from the observation, fields notes and documentation during the study to the steps of data reduction, data display and data verification. The result of this study showed that there was the improving creativity through inquiry with score in pre cycle 24,9 had improvement to 44,9 and become 67,7 in cycle II and excellent growing category.
The purpose of this research was to describe the implementation process inquiry and to understand improving creativity of children 5-6 years old through inquiry. The study was conducted on group A Kindergarten with of seventen children. This study used action research methods by Kemmis and Taggart which consist of 4 stages (plan, action, observation and reflection). This study consisted of two cycles, each cycles consisting of 8 sessions. Data collecting techniques used observation, field notes and documentation. Data analysis using quantitative and qualitative data. Quantitative data analysis with descriptive statistics that compare the result obtained from the first cycle and the second cycle. Analysis of qualitative data by analizing data from the observation, fields notes and documentation during the study to the steps of data reduction, data display and data verification. The result of this study showed that there was the improving interpersonal intelegence through play music with score in pre cycle 24,9 had improvement to 44,9 and become 67,7 in cycle II and excellent growing category. Keywords : creativity, inquiry, Action Research
Pengabdian kepada masyarakat ini bertujuan untuk melaksanakan tri dharma perguruan tinggi, merealisasikan program kerja Program Studi Pendidikan Guru PAUD, FKIP, Universitas PGRI Palembang dan memberikan sosialisasi mengenai permainan tunas integritas yang dapat menjadi inovasi bagi pendidik PAUD dalam memilih permaian ataupun mengembangkan bentuk permainan bagi anak. Permainan yang disosialisaikan dalam kegiatan ini yaitu Permainan Tunas Integritas dengan judul "Keranjang Bolong". Permainan Tunas Integritas ini merupakan salah satu program pendidikan karakter (antikorupsi) untuk jenjang pendidikan anak usia dini (PAUD) yang dikembangkan oleh Anti-Corruption Learning Centre (ACLC) Pendidikan dan Pelayanan Masyarakat (Dikyanmas) Komisi Pemberantasan Korupsi (KPK). Kegiatan pengabdian kepada masyarakat ini menggunakan beberapa metode, yaitu metode ceramah, metode demontrasi, dan metode tanya jawab. Melalui kegiatan sosialiasi yang dilakukan, peserta mendapatkan referensi mengnai jenis-jenis permainan yang dapat digunakan dalam menstimulasi keenam aspek perkembangan anak dan mengembangkan pendidikan karakter sejak usia dini.
Indonesia mempunyai masalah gizi yang cukup berat yang ditandai dengan banyaknya kasus gizi kurang. Malnutrisi merupakan suatu dampak keadaan status gizi. Stunting adalah salah satu keadaan malnutrisi yang berhubungan dengan ketidakcukupan zat gizi masa lalu sehingga termasuk dalam masalah gizi yang bersifat kronis. Kecukupan gizi memiliki pengaruh besar terhadap tumbuh kembang dan produktivitas anak. Saat ini Indonesia masih menghadapi permasalahan gizi yang berdampak serius terhadap kualitas sumber daya manusia (SDM). Salah satu masalah kekurangan gizi yang masih cukup tinggi di Indonesia adalah pendek (stunting) dan kurus (wasting) pada balita serta masalah gizi lainnya. Masalah kekurangan gizi pada ibu hamil tersebut pada akhirnya dapat menyebabkan berat badan bayi lahir rendah (BBLR) dan kekurangan gizi pada balita. Permasalahan gizi disebabkan oleh penyebab langsung seperti asupan makanan yang tidak memenuhi dan penyakit infeksi. Sosisalisasi pencegahan stunting yang bertujuan untuk meningkatnya pengetahuan orangtua dan pendidik PAUD lalu pendidik ini mengimplementasikannya pada anak yangdiharapkannya akan terwujudnya anak usia dini yang sehat, bergizi dan cerdas, serta tercegahnya dari masalah stunting.
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