Mobile Cloud Computing provides cloud storage services to users inside a cloud. This study focuses on the factors that influence the adoption of mobile cloud storage usage in the higher education. The research methods used in this study include: (1) problem formulation; (2) literature search; and (3) formulation of factors for adopting mobile cloud computing (4) validation and reliability test. The results obtained is a conceptual model that can be tested empirically. The main five factors are: (1) knowledge sharing variables; (2) Perceived usefulness variable (3) trust variable; (4) the attitude towards variable; and (5) the variable of behavioral intention of use. Each variable formulated in the conceptual model will be developed into items that are measurement indicators. The research contribution is in the form of a research model that is useful for empirical research on the factors of adoption of the use of Mobile Cloud Computing in the education sector.
Indonesia has 548 local governments (34 provinces, 349 cities and 91 municipalities). One of implementation of egovernment is providing local government information through an official website. Therefore, we investigate 548 official websites of local government in Indonesia including a list of web technologies such as web server, web programming, CSS framework, Content management system, web framework and web 3.0. To collect data about local government websites, we did a survey with the help of Wappalyzer. Each website should be visited and checked by Wappalyzer. In general, the technologies used in official local government website are the widely known in the world as well. There is a lack of implementation of web 3.0 to build Indonesia local government, particularly in governmentrelated vocabularies.
BM Elektronik yang menjual berbagai macam alat elektronik. Namun dalam prosesnya, BM Elektronik mengalami beberapa masalah seperti kesalahan dalam mengolah data barang maupun transaksi, sering kehilangan bukti transaksi, tidak dapat menghitung jumlah persediaan di toko, hingga kurang luasnya jangkauan pasar ke pelanggan. Untuk mengatasi permasalahan tersebut, perancangan sistem informasi penjualan berbasis e-commerce dapat membantu proses pencatatan data barang maupun transaksi dan membantu pelanggan dalam mencari informasi produk yang ada di toko. Sistem Informasi Penjualan Berbasis E-commerce dengan menggunakan metode persediaan barang First In First Out (FIFO) dan dibangun menggunakan bahasa pemrograman Hypertex Processor (PHP) dan basis data MySQL. Hasil uji coba fungsionalitas menggunakan metode User Acceptance Testing (UAT) yang terdiri dari 42 butir uji dan telah disetujui oleh client. Uji coba terhadap sistem menggunakan metode Usability Testing dengan menyebarkan kuisioner kepada pelanggan toko, dengan hasil persentase 83,75%.
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