The aim of this study was to examine the impact of implementing flipped classroom model on students’ speaking skills. This research used quantitative method, the number of the sample were 34 of senior high school students which was taken purposively by using quasi-experimental research with before and after design. The whole online flipped classroom model was carried out, since the limitation to hold the actual face-to-face meeting at school, which still allow the students to interact face-to-face with each other and the teacher virtually through a group chat and video conferencing to discuss the material given and practicing to use spoken English during the class sessions. Pre-class activity was held using a group chat by giving instruction to the students to study the material before the actual class session and during the class session the whole class were meet face-to-face through video conferencing. A speaking test was carried before and after the implementation of flipped classroom model to assess the students’ speaking performance. Among the experimental group, the result showed the fully online flipped classroom model not only engage them with the English material but also significantly improved their speaking performance. Furthermore, the students were become more confident to speak in English during the class session.
As the world changing rapidly, new model of learning in 21 st century emerge and should be mastered by teachers. However, in the implementation, English teachers are still lack of knowledge and competence regarding to 21st learning whereas teachers is the agent of change to improve their professionalism continously in facing the alteration.This research was conducted to formulate the indicators of English teachers' professional competence in 21st century and analyze the teachers' effort in contributing 21st century English learning. This research used the framework from Permendiknas No 16 Tahun 2007, and articles journals to formulate the teachers' professionalism indicators. Also, the framework of Assessment and Teaching of Twenty-First Century Skills project (ATC21S) and UNESCO ICT-competences framework (2018) was employed to organize the indicators of 21st century English learning. It analyzed 60 English teachers by using questionnaire and interview. However, only 10 teachers were interviewed to complete the data. Consequently, mixed method research was used in Exploratory research design. The findings illustrated 66 indicators of English teachers professionalism and 80 indicators for 21st century learning that covers ways of thinking, ways of working and tools for working that can be used as self-assessment for English teachers. From the result, some effors can be implemented by English teachers to improve their professional competence such as reading books, journal articles, and research findings, conducting research, participating in workshop, participating in MGMP's activity, continuing education, expanding knowledge through digital media and the school's quality. However, the result showed that the highest percentage. English teachers attend workshops/seminars in increasing professionalism by 15%. Then, 13% of English teachers understand the results of research on 21st century skills and some teachers use the internet to increase professionalism by 12%. 2% of English teachers conduct research on 21st century skills.Thus, it indicated that the indicators can be used as the teacher' self-assesment in 21st century learning and some ways can be adapted by teachers.
Vocabulary mastery is important to acquire a language. Learning vocabulary has several barriers that slow down the progress. Minecraft application is used as a new method of learning English vocabulary. The goal of this research was to investigate whether there is a significance positive effect after used Minecraft application on students’ vocabulary mastery for 5th grade elementary students. A quasi-experimental method was used in this research with 63 students of SDN Poris Plawad 1 Tangerang, which separated into an experimental group (n=31) and a control group (n=32). The results revealed that Minecraft has better score result than the conventional method. Besides, the students’ behavior also resulted to be better than the conventional method. The survey also revealed that the students agreed that Minecraft was making the learning easier, less boring, less stressful and happier. However, the results could not be generalized due to the small sample taken in this research.
The aims of the research were to examine the effect of Hello English application on students’ English vocabulary development at the seven-grade level of SMP PGRI Selapajang Jaya in academic year 2020/2021 and to know the perceptions of students on utilizing the Hello English App to increase English words. This study applied a quantitative method with quasi-experimental design. The seventh-grade students of SMP PGRI Selapajang Jaya in the academic year 2020/2021 was used as the population; also, the research sample was both classes consisting of 30 students in each class (experimental and control). The researcher provided a multiple-choice test as the instrument. The researcher employed statistical calculating of the t-test formula with 5% significance level utilizing SPSS 22 version. In accordance with the research findings, it discovered the mean score of a post-test in the treatment class was higher than the conventional class (76.67 > 62.50). The result of t-test showed that t0 (4.184) was higher than ttable (2.003); thus, it indicates that Ha is acceptable while Ho is rejectable, and it is concluded that utilizing Hello English has a significance impact on the development of students’ English words at the seventh-grade level of SMP PGRI Selapajang Jaya in academic year 2020/2021. Questionnaire was also applied as another research instrument to measure students’ perception in learning English words employing the Hello English application. As recorded by the questionnaire results, the students agree that the Hello English App can assist them in English learning, particularly English words; also, they felt satisfied and loved the learning process when they employed the Hello English App to acquire English words.
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