2018
DOI: 10.48550/arxiv.1810.05795
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Point Cloud GAN

Abstract: Generative Adversarial Networks (GAN) can achieve promising performance on learning complex data distributions on different types of data. In this paper, we first show a straightforward extension of existing GAN algorithm is not applicable to point clouds, because the constraint required for discriminators is undefined for set data. We propose a two fold modification to GAN algorithm for learning to generate point clouds (PC-GAN). First, we combine ideas from hierarchical Bayesian modeling and implicit generat… Show more

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Cited by 59 publications
(84 citation statements)
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References 31 publications
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“…We utilize free-form deformation (FFD) (Sederberg & Parry, 1986) and radial basis function (RBF)-based deformation (Forti & Rozza, 2014) for non-linear transformations. Such deformations are also common in VR/AR games and point clouds from generative models (GAN) (Li et al, 2018a;Zhou et al, 2021). Specifically, we use multi quadratic (ϕ(x) = √ x 2 + r 2 ) and inverse multi quadratic splines (ϕ(x) = (x 2 + r 2 ) − 1 2 ) as the representative RBFs to cover a wide range of deformation types.…”
Section: Transformation Corruptions Patternsmentioning
confidence: 99%
“…We utilize free-form deformation (FFD) (Sederberg & Parry, 1986) and radial basis function (RBF)-based deformation (Forti & Rozza, 2014) for non-linear transformations. Such deformations are also common in VR/AR games and point clouds from generative models (GAN) (Li et al, 2018a;Zhou et al, 2021). Specifically, we use multi quadratic (ϕ(x) = √ x 2 + r 2 ) and inverse multi quadratic splines (ϕ(x) = (x 2 + r 2 ) − 1 2 ) as the representative RBFs to cover a wide range of deformation types.…”
Section: Transformation Corruptions Patternsmentioning
confidence: 99%
“…A popular technique for generating point clouds is through auto-encoders Groueix et al 2018;Zhao et al 2019]. PC-GAN [Li et al 2018c] presented a technique for synthesizing point clouds using generative adversarial networks. PointGrow [Sun et al 2020] proposed an autoregressive framework for generating each point recurrently.…”
Section: Neural Point Cloud Generationmentioning
confidence: 99%
“…Deep learning has been used to successfully synthesize point clouds for shape generation [Achlioptas et al 2018;Li et al 2018c;Yang et al 2019;Cai et al 2020], shape completion [Yuan et al 2018;, and up-sampling/consolidation [Yu et al 2018a,b;Yifan et al 2019b;]. However, since standard loss functions (e.g., adversarial or Chamfer) do not trivially enable normal regression, these methods do not generate a globally consistent normal orientation.…”
Section: Introductionmentioning
confidence: 99%
“…In another work [30], the authors propose to model a shape by learning the gradient field of its log-density. [26] uses auto-regressive architecture to model the distribution of 3D points, while in [31] the authors leverage a GAN architecture for the same purpose. All the above methods work on raw 3D point clouds without any colors.…”
Section: Generating 3d Objectsmentioning
confidence: 99%