Parallel Coordinates Plots (PCP) are a widely used approach to interactively visualize and analyze multidimensional scientific data in a 2D environment. In this paper, we explore the use of Parallel Coordinates in an immersive Virtual Reality (VR) 3D visualization environment as a means to support the decision-making process in engineering design processes. We evaluate the potential of VR PCP using a formative qualitative study with seven participants. In a task involving 54 points with 29 dimensions per point, we found that participants were able to detect patterns in the dataset compared with a previously published study with two expert users using traditional 2D PCP, which acts as the gold standard for the dataset. The dataset describes the Pareto front for a three-objective aerodynamic design optimization study in turbomachinery.
One of today’s most propitious immersive technologies is virtual reality (VR). This term is colloquially associated with headsets that transport users to a bespoke, built-for-purpose immersive 3D virtual environment. It has given rise to the field of immersive analytics—a new field of research that aims to use immersive technologies for enhancing and empowering data analytics. However, in developing such a new set of tools, one has to ask whether the move from standard hardware setup to a fully immersive 3D environment is justified—both in terms of efficiency and development costs. To this end, in this paper, we present AeroVR—an immersive aerospace design environment with the objective of aiding the component aerodynamic design process by interactively visualizing performance and geometry. We decompose the design of such an environment into function structures, identify the primary and secondary tasks, present an implementation of the system, and verify the interface in terms of usability and expressiveness. We deploy AeroVR on a prototypical design study of a compressor blade for an engine.
One of the today's most propitious immersive technologies is virtual reality (VR). This term is colloquially associated with head-sets that transport users to a bespoke, built-forpurpose immersive 3D virtual environment. It has given rise to the field of immersive visual analytics-a new field of research that aims to use immersive technologies for enhancing and empowering data analytics. In this paper we present a VR aerospace design environment with the objective of aiding the component aerodynamic design process by interactively visualizing performance and geometry. This virtual environment uses ideas from parameter-space dimension reduction to enhance the exploration and exploitation of the design space. We decompose the design of such an environment into function structures, present an implementation of the system, and verify the interface in terms of usability and expressiveness.
Computational engineering design methods and tools are common practice in modern industry. Such approaches are integral in enabling designers to efficiently explore larger and more complex design spaces. However, at the same time, computational engineering design methods tend to dramatically increase the number of candidate solutions that decision-makers must interpret in order to make appropriate choices within a set of solutions. Since all candidate solutions can be represented in digital form together with their assessment criteria, evaluated according to some sort of simulation model, a natural way to explore and understand the complexities of the design problem is to visualize their multidimensional nature. The task now involves the discovery of patterns and trends within the multidimensional design space. In this work, we aim to enhance the design decision-making process by embedding visual analytics into an immersive virtual reality environment. To this end, we present a system called IPCP: immersive parallel coordinates plots. IPCP combines the well-established parallel coordinates visualization technique for high-dimensional data with immersive virtual reality. We propose this approach in order to exploit and discover efficient means to use new technology within a conventional decision-making process. The aim is to provide benefits by enhancing visualizations of 3D geometry and other physical quantities with scientific information. We present the design of this system, which allows the representation and exploration of multidimensional scientific datasets. A qualitative evaluation with two surrogate expert users, knowledgeable in multidimensional data analysis, demonstrate that the system can be used successfully to detect both known and previously unknown patterns in a real-world test dataset, producing an early indicative validation of its suitability for decision support in engineering design processes.
Computational engineering design methods and tools are common practices in the modern industry. Such approaches are integral in enabling designers to efficiently explore large and complex design spaces. However, they also tend to dramatically increase the number of candidate solutions that decision makers must correctly interpret. Since all candidate solutions can be represented in a digital form together with their assessment criteria, a natural way to explore and understand the complexities of the design problem is to visualize their multidimensional nature. The task now involves the discovery of patterns and trends within a multidimensional design space. In this work, we aim to enhance the design decision making process with immersive Parallel Coordinates Plot (IPCP) in virtual reality. We present the design of this system, which allows representation and exploration of multidimensional scientific datasets. A qualitative validation with two surrogate expert users demonstrated that the system can be used successfully to both detect both known and previously unknown patterns and support learning the decision making process in a shorter time. The results serve as a promising indication of how immersive parallel coordinate plots can enhance decision support in complex engineering design processes.
Photogrammetry is a promising set of methods for generating photorealistic 3D models of physical objects and structures. Such methods may rely solely on camera-captured photographs or include additional sensor data. Digital twins are digital replicas of physical objects and structures. Photogrammetry is an opportune approach for generating 3D models for the purpose of preparing digital twins. At a sufficiently high level of quality, digital twins provide effective archival representations of physical objects and structures and become effective substitutes for engineering inspections and surveying. While photogrammetric techniques are well-established, insights about effective methods for interacting with such models in virtual reality remain underexplored. We report the results of a qualitative engineering case study in which we asked six domain experts to carry out engineering measurement tasks in an immersive environment using bimanual gestural input coupled with gaze-tracking. The qualitative case study revealed that gaze-supported bimanual interaction of photogrammetric 3D models is a promising modality for domain experts. It allows the experts to efficiently manipulate and measure elements of the 3D model. To better allow designers to support this modality, we report design implications distilled from the feedback from the domain experts.
Recent advancements in virtual reality (VR) may help unlock the full potential offered by 3D photorealistic models generated using state-of-art photogrammetric methods. Using VR to carry out analyses on photogrammetric models has the potential to assist the user in performing basic off-line engineering inspection of digital twins-digitized representations of real-world objects and structures. However, for such benefits to materialize it is necessary to create suitable interactive systems for working with photogrammetric models in VR. To this end this paper presents PhotoTwinVR-an immersive gesture-controlled system for manipulation and inspection of 3D photogrammetric models of physical objects in VR. An observational study with three domain experts validates the feasibility of the system design for practical use-cases involving off-line inspections of pipelines and other 3D structures.PHOTOGRAMMETRY is a set of methods for extracting information about physical objects from their photographic surveys [1]. Such infor-mation can then be used to construct 3D models, called digital twins, of these real-world objects.We see great potential in embedding pho-
In this article we describe a novel method for the detection of explosives and other hazardous substances in the marine environment using neutron activation. Unlike the other considered methods based on this technique we propose to use guides for neutron and gamma quanta which speeds up and simplies identication. Moreover, it may provide a determination of the density distribution of a dangerous substance. First preliminary results of Monte Carlo simulations dedicated for design of a device exploiting this method are also presented.
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