2019
DOI: 10.33394/j-ps.v0i0.1761
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Pengembangan Modul Quick Math Berbasis Mobile Learning sebagai Penunjang Pembelajaran Matematika di SMA

Abstract: [Title: Development of Quick Math Module Based on Mobile Learning as a Support for Mathematics Learning in High School]. Learning resources is a very important component of the learning process. One of the learning resources that can be utilized independently is the module. The purpose of this research is to develop the Quick Math module and evaluate the feasibility of the module. The development model used is the ADDIE model namely analysis, design, development, implementation and evaluation. The subject in t… Show more

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Cited by 13 publications
(13 citation statements)
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“…This type of research is research that takes an educational research and development approach (Education Research and Development). Development research is a research method used to produce certain products and test the effectiveness of these products (Awalia, Pamungkas, & Alamsyah, 2019;Cecep, Mutaqin, & Pamungkas, 2019;Yuniarni, Sari, & Atiq, 2020). The product developed is in the form of E-learning with schoology which can be used in the process of developing this product, through expert testing and product testing.…”
Section: Methodsmentioning
confidence: 99%
“…This type of research is research that takes an educational research and development approach (Education Research and Development). Development research is a research method used to produce certain products and test the effectiveness of these products (Awalia, Pamungkas, & Alamsyah, 2019;Cecep, Mutaqin, & Pamungkas, 2019;Yuniarni, Sari, & Atiq, 2020). The product developed is in the form of E-learning with schoology which can be used in the process of developing this product, through expert testing and product testing.…”
Section: Methodsmentioning
confidence: 99%
“…Previous studies that are relevant to this research include: (1) research conducted by (Ibrahim & Ishartiwi, 2017) who get the results that Android-based mobile learning media is effective in improving student learning outcomes. (2) research conducted by (Cecep et al, 2019) who get the results that the mobile learning-based quick math application as a support for mathematics learning in high school is very feasible to be tested because it meets the very good assessment criteria. (3) Research conducted by (Juniarti & Gustiana, 2019) who get the results that the existence of mobile learning-based learning resources can learn early childhood games effectively and efficiently.…”
Section: Figure 3google Help Page About Application Publication Consmentioning
confidence: 99%
“…The existence of print modules as learning media has recently begun to be replaced. Various learning tools that use electronic media include projectors (OHP), slide projectors, television, radio, computer technology, and the internet (Cecep, Mutaqin, & Pamungkas, 2019;Gafur, 2010).…”
Section: Introductionmentioning
confidence: 99%