2009 Fourth IEEE International Conference on Global Software Engineering 2009
DOI: 10.1109/icgse.2009.23
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Factors Affecting Audio and Text-Based Communication Media Choice in Global Software Development Projects

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Cited by 28 publications
(17 citation statements)
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“…This is also aligned with Paasivaara [65] regarding the importance of creating a community, and Kropp et al [11] regarding placing the team in the same room as a way of fostering communication. However, these conclusions are not fully in agreement with the finding of Niinimaki et al [22] with respect to the preference that technical personnel may have for using text-based…”
Section: Overall Perceptioncontrasting
confidence: 56%
See 1 more Smart Citation
“…This is also aligned with Paasivaara [65] regarding the importance of creating a community, and Kropp et al [11] regarding placing the team in the same room as a way of fostering communication. However, these conclusions are not fully in agreement with the finding of Niinimaki et al [22] with respect to the preference that technical personnel may have for using text-based…”
Section: Overall Perceptioncontrasting
confidence: 56%
“…To overeóme the identified challenges, Herbsleb stated in 2003 that GSD should combine different communication media, such as telephone calis, teleconferences, emails, and instant messaging [3]. Niinimaki et al [22] reviewed the way in which communication problems had been addressed in global organizations that used different media and systems by applying theories of media richness and media synchronicity. A comprehensive study on tools for GSD can be found in [18].…”
Section: Related Researchmentioning
confidence: 99%
“…This affects not only the quality of communication, but the choice of communication media. For example, team members who are not confident with their English language skills may prefer instant messaging or email over telephone or video conferencing, as text-based media provide more time to comprehend and compose a response [51]. But text-based media do not convey the visual or auditory queues that convey important information such as how well a participant truly understands a conversation [51].…”
Section: Culture and Languagementioning
confidence: 99%
“…This method enables players to be more comfortable participating in discussions and to collaborate with others as they can overcome their low self-conception of their foreign language skills. Since English is usually used as the working language in GSD projects, using instant messaging enables cross-cultural teams to mitigate issues related to language barriers such as the diversity of dialects and the variants of English [57]. In addition, [58] found that the efficiency of discussion between software stakeholders via instant messaging is higher than that of face-to-face discussion, especially in cross-cultural teams.…”
Section: "It Was Even Hard For Me To Figure Out One New [Idea] After mentioning
confidence: 99%