2020
DOI: 10.1007/s13394-020-00349-4
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Developing number sense with Fingu: a preschooler’s embodied mathematics during interactions with a multi-touch digital game

Abstract: Early number sense, including subitizing and composition, is a foundation for mathematics, and bodies, especially fingers, are integral to number sense. Multi-touch technology offers innovative opportunities for developing and studying number sense, especially using conceptually congruent gestures that match the mathematics. However, there have been few investigations of the development of early number sense, particularly in embodied forms. Therefore, this mixed-methods study explores a preschooler's developme… Show more

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Cited by 7 publications
(7 citation statements)
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“…On mobile learning, it is confirmed that it has a positive impact on affective aspects, in this case, motivation (FABIAN;TOPPING;BARRON, 2018;MALIK et al, 2020). In addition, the mobile content designed has the potential to support the learning of mathematical concepts (CROMPTON, 2015;TUCKER;JOHNSON, 2020), in this case, the natural number.…”
Section: Discussionmentioning
confidence: 80%
See 1 more Smart Citation
“…On mobile learning, it is confirmed that it has a positive impact on affective aspects, in this case, motivation (FABIAN;TOPPING;BARRON, 2018;MALIK et al, 2020). In addition, the mobile content designed has the potential to support the learning of mathematical concepts (CROMPTON, 2015;TUCKER;JOHNSON, 2020), in this case, the natural number.…”
Section: Discussionmentioning
confidence: 80%
“…• Mobile applications have the potential to support the learning of mathematical concepts (e.g., CROMPTON, 2015;TUCKER;JOHNSON, 2020).…”
Section: Mobile Learning In Mathematics Educationmentioning
confidence: 99%
“…Agar tetap mengacu pada pengembangan number sense, tentu pemilihan materi tentang bilangan dan lingkupnya harus sesuai dengan medianya. Hasil-hasil praktik yang menggunakan alat bantu tersebut telah dipublikasikan oleh beberapa peneliti, beberapa diantaranya adalah: (1) Pembelajaran yang menggunakan game Fingu (permainan matematika dengan basis digital multi-sentuh) (Tucker & Johnson, 2020), (2) Pembelajaran dengan media pohon angka untuk meningkatkan kemampuan membilang 1 -10 pada anak usia dini (Nurhayanti et al, 2021), (3) Pembelajarn yang menggunakan media kalkulator untuk meningkatkan number sense pada suatu studi kasus dengan dua siswa (Taqwim, 2021), serta (4) Pembelajaran yang menggunakan beragam permainan bernuasa matematis yang disebut mathematical games (Sulistiawati & Wijaya, 2019).…”
Section: Profil Pelajar Pancasilaunclassified
“…Penggunaan jari-jari berhubungan dengan pengetahuan dan pemahaman tentang angka (Tucker and Johnson 2022). Siswa SA1 tampak sulit berkomunikasi dalam bahasa, sehingga dalam berkomunikasi subjek menggunakan gesture yang menandakan bahwa subjek menghitung jawabannya dengan jari.…”
Section: Menilai Besar Bilanganunclassified