2015 IEEE Frontiers in Education Conference (FIE) 2015
DOI: 10.1109/fie.2015.7344113
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CodePlus — Designing an after school computing programme for girls

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Cited by 25 publications
(29 citation statements)
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References 16 publications
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“…These presentations and activities were found to be helpful for incorporating CT and Scratch (and App Inventor) sessions were rated very highly. Sullivan et al [71] used a variety of tools to teach CT concepts and computer programming. These included Scratch (which they used in the programming part), CS Unplugged and Blockly.…”
Section: Scratchmentioning
confidence: 99%
See 1 more Smart Citation
“…These presentations and activities were found to be helpful for incorporating CT and Scratch (and App Inventor) sessions were rated very highly. Sullivan et al [71] used a variety of tools to teach CT concepts and computer programming. These included Scratch (which they used in the programming part), CS Unplugged and Blockly.…”
Section: Scratchmentioning
confidence: 99%
“… Algo.Rhythm [65]  Alice [7,16,29,60,73,82,109,115,116,117,118,119]  Ardublock [120]  Arduino [13,42,65,66]  Bebras [121,122]  Binary toy [123]  BingBee [124]  Blockly [63,71,125,126,127,128]  Bunny Bright [123]  CargoBot [129]  CHERP [15,24,103,104,130]  Code Bits [131]  CTArcade [132]  CTSiM [27,133,134,135]  CyberPLAYce [66]  DigitMile [136]  Dragon Architect [126]  Drawing Machine Model [37]  Entry [137]  Escape Machine [138,139]  Game ...…”
Section: Other Toolsmentioning
confidence: 99%
“…[25], [27], [29], [33], [36], [37], [42], [45], [47]- [50], [52], [53], [56], [61] Celdas de aprendizaje 3 7 17,5 [26], [35], [40], [41], [44], [58], [60] Corrección por el compañero 1 3 7,5 [28], [46], [55] Resolución estructurada de problemas 3 3 7,5 [32], [38], [59] Juego …”
Section: Identificación De Las Tacunclassified
“…As oficinas incluíram atividades desplugadas, seguidas de um desafio de programação usando o Scratch. Sullivan et al [Sullivan et al 2015] relatam sobre um clube de programação voltado a meninas do ensino médio (12-17 anos) na Irlanda. Em intervenções de 20 horas, as alunas fizeram atividades de programação e de desenvolvimento do pensamento computacional usando os jogos on-line do Blockly, CS-Unplugged, Scratch, Kinect2Scratch e MIT App Inventor.…”
Section: Trabalhos Relacionadosunclassified