2016
DOI: 10.1016/j.compedu.2015.11.003
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An update to the systematic literature review of empirical evidence of the impacts and outcomes of computer games and serious games

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Cited by 859 publications
(627 citation statements)
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References 145 publications
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“…In [7], the authors present a comprehensive review focusing on 142 papers (published between 2009 and 2014) that provided high quality evidence about the positive impacts and outcomes of the games, using the framework proposed in [13]. This framework for organising and understanding games considered aspects like: the main purpose of the game, the game genre, subject discipline, learning and behavioural outcomes.…”
Section: Educational Gamesmentioning
confidence: 99%
“…In [7], the authors present a comprehensive review focusing on 142 papers (published between 2009 and 2014) that provided high quality evidence about the positive impacts and outcomes of the games, using the framework proposed in [13]. This framework for organising and understanding games considered aspects like: the main purpose of the game, the game genre, subject discipline, learning and behavioural outcomes.…”
Section: Educational Gamesmentioning
confidence: 99%
“…Such games have been shown to be both effective and motivational [48,49], and they are generally applied in any type of context. The design of games for persons with physical or cognitive impairments, for instance, does not only have the purpose of giving them opportunities of playing entertaining games, but is also intended to improve logical thinking, cognitive skills, or social skills.…”
Section: Games For Training and Special Support And Audio-based Gamesmentioning
confidence: 99%
“…Most of previous research on EVGs has focused in analysing the effectiveness of EVGs to achieve different learning outcomes (for a meta-analytic review see: [23], [24]). There are few studies that have explored factors driving teachers' attitude and behavioural intention to use EVGs in their courses.…”
Section: Teachers' Motivational Drivers To Use Evgsmentioning
confidence: 99%