2018
DOI: 10.1007/s11042-017-5459-2
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Multisensory games-based learning - lessons learnt from olfactory enhancement of a digital board game

Abstract: Serious games are becoming an alternative educational method in a variety of fields because of their potential to improve the quality of learning experiences and to facilitate knowledge acquisition and content understanding. Moreover, entertainment-driven learners are more easily motivated to benefit from the learning process through meaningful activities defined in a game context. Interfacing educational computer games with multisensorial interfaces allows for a seamless integration between virtual and physic… Show more

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Cited by 41 publications
(38 citation statements)
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“…One of the few research endeavors which examined the impact of odor valences on QoE is that of Kroupi et al [29]. In this study, authors have analyzed electroencephalogram (EEG) data of users experiencing hedonically different odors, whilst earlier work [46] [51] also explored the use of odors to enhance emotions in a game-playing setting, whilst highlighting the potential of odors for an increased QoE in games-based learning [11]. Moreover, Murray et al [33] explored the perception of timing depending on the scent type (pleasant/unpleasant) presented to the participants.…”
Section: Related Workmentioning
confidence: 99%
“…One of the few research endeavors which examined the impact of odor valences on QoE is that of Kroupi et al [29]. In this study, authors have analyzed electroencephalogram (EEG) data of users experiencing hedonically different odors, whilst earlier work [46] [51] also explored the use of odors to enhance emotions in a game-playing setting, whilst highlighting the potential of odors for an increased QoE in games-based learning [11]. Moreover, Murray et al [33] explored the perception of timing depending on the scent type (pleasant/unpleasant) presented to the participants.…”
Section: Related Workmentioning
confidence: 99%
“…Indeed, first attempts to design digital spaces that afford more multisensorial experiences are slowly becoming a reality (e.g. Covaci et al 2018). Altogether then, our study points to the increasingly intricate spatial nature of contemporary ethical consumption communities, and its capacity to further (but also hinder) their efforts to address a variety of social and environmental injustices.…”
Section: Conclusion and Directions For Future Researchmentioning
confidence: 73%
“…This "embodiment of ideas" opens the door to a deeper emotional and intuitive response [Hamza-Lup and Stanescu, 2010;Gibbs, 2014;Obrist, Tuch and Hornbaek, 2014], rather than a purely intellectual one. Multi-channel sensory stimulation, including olfactory effects, have been reported to improve engagement, enjoyment and knowledge acquisition [Covaci et al, 2018;Olofsson et al, 2017;Brulé and Bailly, 2018].…”
Section: An Integrated Multisensorial Experiencementioning
confidence: 99%