“…Recent advances in geometric methods can make realistic fine details in almost real time [26,39]. During the last decade, the methods using the principles of mechanics have attracted much interest and a diversity of physical models are proposed, e.g., the mass-spring models [79,36], the particle models [13,14,31] and the elasticity-based models [4,33,93]. A classic work in this class is presented by Baraff and Witkin [9] in which a computational framework for cloth simulation based on an implicit integration method with a large time step is proposed.…”