A robust automatic micro-expression recognition system would have broad applications in national safety, police interrogation, and clinical diagnosis. Developing such a system requires high quality databases with sufficient training samples which are currently not available. We reviewed the previously developed micro-expression databases and built an improved one (CASME II), with higher temporal resolution (200 fps) and spatial resolution (about 280×340 pixels on facial area). We elicited participants' facial expressions in a well-controlled laboratory environment and proper illumination (such as removing light flickering). Among nearly 3000 facial movements, 247 micro-expressions were selected for the database with action units (AUs) and emotions labeled. For baseline evaluation, LBP-TOP and SVM were employed respectively for feature extraction and classifier with the leave-one-subject-out cross-validation method. The best performance is 63.41% for 5-class classification.
In this paper, we propose a solution to transforming photos of real-world scenes into cartoon style images, which is valuable and challenging in computer vision and computer graphics. Our solution belongs to learning based methods, which have recently become popular to stylize images in artistic forms such as painting. However, existing methods do not produce satisfactory results for cartoonization, due to the fact that (1) cartoon styles have unique characteristics with high level simplification and abstraction, and (2) cartoon images tend to have clear edges, smooth color shading and relatively simple textures, which exhibit significant challenges for texture-descriptor-based loss functions used in existing methods. In this paper, we propose Car-toonGAN, a generative adversarial network (GAN) framework for cartoon stylization. Our method takes unpaired photos and cartoon images for training, which is easy to use. Two novel losses suitable for cartoonization are proposed: (1) a semantic content loss, which is formulated as a sparse regularization in the high-level feature maps of the VGG network to cope with substantial style variation between photos and cartoons, and (2) an edge-promoting adversarial loss for preserving clear edges. We further introduce an initialization phase, to improve the convergence of the network to the target manifold. Our method is also much more efficient to train than existing methods. Experimental results show that our method is able to generate high-quality cartoon images from real-world photos (i.e., following specific artists' styles and with clear edges and smooth shading) and outperforms state-of-the-art methods.
Neural style transfer has drawn considerable attention from both academic and industrial field. Although visual effect and efficiency have been significantly improved, existing methods are unable to coordinate spatial distribution of visual attention between the content image and stylized image, or render diverse level of detail via different brush strokes. In this paper, we tackle these limitations by developing an attention-aware multi-stroke style transfer model. We first propose to assemble self-attention mechanism into a style-agnostic reconstruction autoencoder framework, from which the attention map of a content image can be derived. By performing multi-scale style swap on content features and style features, we produce multiple feature maps reflecting different stroke patterns. A flexible fusion strategy is further presented to incorporate the salient characteristics from the attention map, which allows integrating multiple stroke patterns into different spatial regions of the output image harmoniously. We demonstrate the effectiveness of our method, as well as generate comparable stylized images with multiple stroke patterns against the state-of-theart methods.
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