Kemampuan berpikir spasial siswa perlu ditingkatkan dan diterapkan dalam proses pembelajaran salah satunya dengan cara memilih model pembelajaran yang menuntut keaktifan siswa. Tujuan dari penelitian ini adalah untuk menganalisis pengaruh model pembelajaran EarthComm pada mata pelajaran geografi terhadap kemampuan berpikir spasial siswa SMA. Metode penelitian yang digunakan adalah Quasi Experimental dengan menerapkan post test only control group design. Sampel dalam penelitian ini berjumlah 66 orang siswa yang ditentukan secara acak. Teknik pengumpulan data diperoleh dari lembar tes kemampuan berpikir spasial yang telah diuji validitas dan reliabilitasnya. Soal tes dirancang sesuai indikator kemampuan berpikir spasial dan materi geografi. Analisis yang digunakan menggunakan uji Mann Whitney berbantuan SPSS 26.0 for Windows. Hasil penelitian menunjukkan bahwa nilai signifikansi (.000) dan nilai rata-rata kelas eksperimen lebih besar (76.58) dibanding kelas kontrol (66.61). Berdasarkan hasil tersebut dapat disimpulkan bahwa model pembelajaran EarthComm pada mata pelajaran geografi berpengaruh terhadap kemampuan berpikir spasial siswa SMA. Model EarthComm melibatkan siswa belajar secara aktif dan langsung dalam melakukan penyelidikan ilmiah yang terbukti mampu merangsang kesadaran siswa untuk mengetahui permasalahan dasar tentang kondisi dan letak geografis suatu kawasan.
Abstrak: Tujuan dalam dalam penelitian ini yaitu mengkaji kesesuaian lahan untuk wisata pantai dan menentukan prioritas pengembangan pantai di Kabupaten Tuluangung. Penelitian ini merupakan penelitian survey dengan menggunakan analisis Sistem Informasi Geografi yaitu pemodelan spasial dengan cara skoring. Analisis dilakukan dalam dua tahap yaitu tahap I untuk mencari pantai yang sesuai untuk wisata, dan tahap II untuk mencari pantai yang paling prioritas untuk dikembangkan. Hasil penelitian menunjukkan bahwa dari 10 pantai di Kabupaten Tulungagung sebanyak 8 (delapan) pantai memiliki tingkat kesesuain S1 yaitu sesuai dan 2 pantai S2 (sesuai dengan faktor pembatas). Dari pantai yang sesuai tersebut dianalisis lebih lanjut untuk mempeoleh pantai yang paling prioritas untuk dikembangkan. Hasil analisis tahap II pantai yang paling Prioritas untuk dikembangkan yaitu pantai Bayem, Klatak, dan Gerangan. Ketiga pantai tersebut memiliki skor 290, 275, dan 260. Skor yang tinggi menunjukkan bahwa pantai tersebut memiliki potensi yang besar untuk dikembangkan menjadi tempat wisata. Sedangkan pada Prioritas II yaitu pantai Sidem, dan Prioritas III pantai Brumbun, Nglarap, Sine, dan Gemah.
Learning geography plays a role in developing creative thinking and science process skills in students. Creative thinking and process science skills can be used in developing new methods and solutions to solve problems in geosphere phenomena using innovative perspectives. This study uses a quasi-experimental type with a Posttest Only Design. In this study, a purposive sample method was applied with two groups: the experimental group from science class 1 using SOLE and the control group from science class 3 using conventional methods. The instrument uses an essay test to measure the level of creative thinking ability and an observation sheet to measure the level of science process skills. The data analysis used was the Independent-Sample T Test and the Mann-Whitney U test with a significance level of 0.05. The SOLE model significantly affects watershed conservation materials' creative thinking and science process skills. The significance value of the Independent-Sample T-Test of creative thinking skills was 0.001 0.05, and the significance value of the Mann-Whitney U Test of science process skills was 0.000 0.05. The internet's investigative process provides information and mindset in scientific concepts in predicting damage/problems and watershed conservation efforts. In addition, the internet investigation process helps students obtain various literacy and information.
The development in tourism is nowadays a leading development in Indonesia; consequently, the tourism sectors is being developed up to the country sides. Tourism in rural areas is being estimated as an operational tool for integrating programs and supporting activities among sectors which would bring significant impacts in social, economic, and cultural aspects while handled collaboratively. The research aimed to analyze: (a) the tourism potential in Wonorejo as the village tourism; (b) partnerships between the university, government, private sectors to develop the village tourism; (c) entrepreneurship opportunities for youth group (Karang Taruna), and women group (PKK) to develop the village tourism. The research was case study with qualitative approach. The informants included the village heads and officials, youth leaders, women leaders, and entrepreneurs. The data collection technique was used observation, interview, FGD, and documentation. The data were analyzed using domain analysis model with pattern matching. The results were (a) some potentials have been developed in the village, which is natural, historical and religious, and cultural tourism, (b) partnerships between universities and village governments made through a Memorandum of Understanding and the private sector was carried out without written documents. The partnership made the village government as regulators, facilitators, and investors, universities as initiators, facilitators, investors, and mediators, and the private sector as facilitators and marketers, (c) entrepreneurship opportunities have been developed by youth and women such as souvenir production, culinary experiences, outbound activities, and educational tours. The village government must design the village tourism to include in the village development plan program. The partnership between the university, government, and private sectors can be adapted and applied for rural communities' entrepreneurship in developing countries.
The problem-solving geography ability needs to be developed by each student and can be developed by implementing the PBL model because it has been able to train problem-solving geography ability through actual problem steps. The purpose of this study is to know the significant impact of the PBL model use of the Edmodo (PBL_Ed) on solving the geography skills of senior high school students. The research design used was a quasi-experiment with a posttest-only control group design. The study subjects were the students of XI IPS SMA Laboratorium UM, the academic year 2020/2021. The assessment instrument uses an essay test arranged on an indicator of problem-solving skills, consisting of 1) identifying the problem; 2) defining the problem; 3) seeking alternative solutions; 4) determining the correct solution; and 5) concluding upon what has been obtained. The data analysis in this study uses an independent sample t-test model with a 0,05 sig level. The results of the t-test analysis showed the probability value at 0,003 ≤ 0,05. The results showed a significant influence of the PBL model with the Edmodo (PBL_Ed) on problem-solving geography skills of senior high school students. An experiment class using a PBL model with the Edmodo (PBL_Ed) has problem-solving geography skills higher than the control class using conventional models. Kemampuan pemecahan masalah geografi perlu dimiliki oleh setiap siswa dan dapat dikembangkan dengan mengimplementasikan model PBL karena mampu melatih kemampuan pemecahan masalah geografi melalui langkah-langkah model PBL berdasarkan permasalahan nyata. Tujuan dari penelitian ini adalah untuk mengetahui pengaruh yang signifikan model PBL berbantuan Edmodo (PBL_Ed) terhadap kemampuan pemecahan masalah geografi siswa SMA. Rancangan penelitian menggunakan quasi eksperiment dengan desain posttest only control group. Subjek penelitian adalah siswa kelas XI IPS SMA Laboratorium UM semester genap tahun ajaran 2020/2021. Instrumen penilaian menggunakan tes essay disusun berdasarkan indikator kemampuan pemecahan masalah, terdiri atas 1) mengidentifikasi masalah; 2) mendefinisikan masalah; 3) mencari solusi alternatif; 4) menentukan solusi yang tepat; dan 5) menyimpulkan atas apa yang telah diperoleh. Analisis data dalam penelitian ini menggunakan model uji independent sample t-test dengan taraf sig 0,05. Hasil analisis uji t menunjukkan nilai probabilitas (sig. 2-tailed) sebesar 0,003 0,05. Hasil penelitian menunjukkan bahwa terdapat pengaruh yang signifikan model PBL berbantuan edmodo (PBL_Ed) terhadap kemampuan pemecahan masalah geografi siswa SMA. Kelas eksperimen menggunakan model PBL berbantuan edmodo (PBL_Ed) memiliki kemampuan pemecahan masalah geografi lebih tinggi daripada kelas kontrol yang menggunakan model konvensional.
The development of learning media is based on the problems that occur today, namely the lack of utilization of learning media in the learning process. The use of learning media at SMAN 1 is one of them. Most students use learning methods that are still monotonous, because there are still many who use monotonous and teacher-centered learning methods at school. The purpose of developing research is to produce innovative learning media products. The media intended to be an easy-to-use media in this case is the story map media. As per the development of the 21st century and the current 4.0 industrial revolution, which requires digital based media. The use of digital-based media in addition to being easy to use, also teaches students the usefulness of technology. The development model in this study follows the development model adapted from the ADDIE instructional design model which includes the analysis (design), design (development), development (implement) and evaluation stages. The results of the media feasibility trials in the field have a percentage of (75.9%) which states that it is feasible, while the percentage (24.1%) states that the media is very feasible. The results of the tests of understanding tests were obtained (82.7%) students were able to answer questions well. Based on the results of feasibility trials and understanding tests in the field stated that the media is feasible to use and effectively used to help the learning process at school. Pengembangan media pembelajaran ini didasarkan pada permasalahan yang terjadi saat ini yaitu kurangnya pemanfatan media pembelajaran dalam proses pembelajaran. Pemanfaatan media pembelajaran di SMAN 1 Tumpang salah satunya. Siswa kebanyakan menggunakan cara belajar yang masih monoton, karena di sekolah masih banyak yang menerapkan metode pembelajaran yang monoton dan terpusat pada guru. Tujuan dilakukannya penelitian pengembangan yaitu menghasilkan produk media pembelajaran yang inovatif. Media yang dimaksudkan merupakan media yang mudah digunakan dalam hal ini adalah media story map. Sesuai perkembangan abad 21 dan revolusi industri 4.0 saat ini, yang membutuhkan media berbasis digital. Kegunaan media yang berbasis digital selain mudah digunakan, juga mengajarkan kepada siswa kegunaan dari teknologi. Model pengembangan pada penelitian ini mengikuti model pengembangan yang diadaptasi dari model desain instruksional ADDIE yang meliputi tahap analisis (analysis), desain (design), pengembangan (development), implementasi (implement) dan evaluasi (evalutation). Hasil uji coba kelayakan media dilapangan didapatkan persentase sebesar (75,9%) yang menyatakan layak, sementara persentase (24,1%) meyatakan media sangat layak. Hasil dari uji coba tes pemahaman didapatkan hasil (82,7%) siswa mampu menjawab pertanyaan dengan baik. Berdasarkan hasil uji coba kelayakan dan tes pemahaman dilapangan menyatakan bahwa media layak digunakan serta efektif digunakan untuk membantu proses pembelajaran disekolah.
Higher order thinking skills are realized through the implementation of HOTS questions which still have difficulties in the preparation. This study aims to determine the level of difficulty, form of difficulty, causal factors, and mapping the difficulties of geography teachers in preparing HOTS questions. The design of this study is a survey with quantitative descriptive analysis and presented in the form of graphics and maps. High school geography teachers in Malang City have difficulty implementing HOTS cognitive level indicators on the items because there is no manual for the preparation of HOTS questions specifically for geography. Based on the results of mapping teachers in public schools have lower levels of difficulty compared to teachers in private schools. Kemampuan berpikir tingkat tinggi diwujudkan melalui implementasi soal HOTS yang masih terdapat kesulitan dalam penyusunannya. Penelitian ini bertujuan mengetahui tingkat kesulitan, bentuk kesulitan, faktor penyebab, serta pemetaan kesulitan guru geografi dalam menyusun soal HOTS. Rancangan penelitian ini adalah survei dengan analisis deskriptif kuantitatif dan disajikan dalam bentuk grafis dan peta. Guru geografi SMA di Kota Malang kesulitan dalam mengimplementasikan indikator-indikator level kognitif HOTS pada butir soal karena belum adanya buku panduan penyusunan soal HOTS khusus geografi. Berdasarkan hasil pemetaan guru-guru di sekolah negeri memiliki tingkat kesulitan yang lebih rendah dibandingkan dengan guru di sekolah swasta.
Scientific creativity skills (SCS) and problem-solving abilities (PSA) are benchmarks in assessing a person's quality in learning 21. SCS and PSA need to be possessed by every student. They can be developed by implementing a model of collaborative creativity learning (CCL) because it can train students in exploring ideas related to problems of geographical phenomena and encourage the active role of students in mastering concepts and analyzing a problem. CCL learning needs to be explored regarding its influence on Scientific Creativity and Problem Solving which is closely related to collaborative learning. This study aimed to determine the effect of the CCL model on the SCS and PSA of high school geography students. The research design in this study used a quasi-experimental study with a post-test only control group and Man Whitney U test, and an Independent-sample T test as data analysis. The research subjects used were class X Social Science-1 and X Social Science-2 as an experimental group using the CCL model, while class X Social Science-3 as a control group using a conventional learning model. The results showed a significant effect from applying the CCL Model on SCS and PSA with a significant score of 0.001 < 0.05. This study proves that applying the CCL Model can develop SCS and PSA.
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