In most performing classes, such as dance or performing arts, students passively follow the scripts or demonstration provided by the teacher, and focus on imitating the acts and practicing repeatedly. Although researchers have begun trying out flipped learning to provide students with opportunities for self‐learning and to increase the time for in‐class collaborative learning and interactions, students’ performing creativity is generally ignored. As a result, the present study proposes a creative problem solving‐based flipped learning (CPS‐based flipped learning) approach to guide students to comprehend the pre‐class materials and to develop their creativity through creative thinking. Moreover an experiment was conducted in a choreography activity of a dance course. A total of 125 university students were recruited and divided into the CPS‐based flipped learning (CPS‐FL) group, the conventional flipped learning (FL) group, and the conventional technology‐based learning (TBL) group for an 18‐week teaching experiment. The results showed that the CPS‐based flipped learning approach could significantly increase students' choreography creativity, dance skills and creative thinking tendency. In addition, the FL group also outperformed the TBL group on choreography creativity and dance skills. No significant differences between the three groups’ collaboration tendency could be found. Lastly, from the students' feedback, it was learned that the CPS‐based flipped learning approach was conducive to stimulating students' inspiration for creation, enhancing their ability to appreciate dance programs and improving their implementation and practice abilities.
What is already known about this topic
In traditional performing classes, students generally passively follow the examples of demonstration provided by the teacher and focus on repetitive practice.
Flipped learning enables students to have more opportunities to practice and interact with peers and the teacher in the class.
In flipped learning, proper learning design could be beneficial to increasing students' creativity.
What this paper adds
A creative problem solving‐based flipped learning approach is proposed.
An experiment was conducted in a university dance course to evaluate the impacts of the proposed approach.
In addition to performing skills, the proposed approach enhanced the students' creativity performances and learning perceptions.
Implications for practice and/or policy
Creative problem solving‐based flipped learning has great potential in promoting students’ Creative thinking.
Such a learning approach could bring novel ideas into the fields related to creative thinking in addition to arts or performing art courses.
To return a serve, one must pick up information from the server’s kinematics and anticipate the ball trajectory. Although the perceptual requirements are important, the
literature diverges in terms of the differences between experts and novices as well as the importance of the experimental paradigm (in-situ vs. video-based) for the results. This study aimed to address both concerns. We compared experts’ (n=7, 20.6±1.1 year of age) and novices’ (n=7, 20.0±0.4 years of age) visual pattern when returning a serve (Experiment 1) and the influence of the experimental paradigm in experts (Experiment 2). Experts fixated more and longer the upper body and ball, while novices showed a more distributed pattern and with longer fixations outside of the server’s body. Also, the pattern was different when comparing in-situ and laboratory settings, differing mainly in fixation frequency. The influence of expertise was observed in qualitative (relative)
and quantitative (absolute) measures of visual behavior with the setting having an important influence. Thus, studies should be as close to the actual situation if trying to understand experts’ behavior.
Background: The purpose of this study was to explore the gaze behavior of tennis players with different skill levels when receiving serves through eye movement information. Methods: The skill level was divided into group A (experts, with more than 10 years of playing experience) and group B (novices, with less than 2 years of playing experience). We compared the differences in gaze behavior between groups A and B at the head-shoulder, trunk-hips, arm-hand, leg-foot, racket, ball, and racket-ball contact area seven positions using the Eye-gaze Response Interface Computer Aid (ERICA) device. Data were analyzed using two-way ANOVA. Results: Compared with the novices, the experts have more gaze time in the head–shoulders, rack, and ball when serving forehand (p < 0.01). The experts also have more gaze time on the head–shoulders, trunk–hips, racket, ball, and racket–ball contact area when serving backhand (p < 0.05). Conclusions: Expert athletes have a longer stare time for a specific position, which mainly determines the direction of the ball. Tennis coaches can increase the gaze time for these four positions and improve tennis players’ ability to predict the direction of the ball.
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