This paper presents the design, implementation and application of a humanoid interaction robot (H10). In interdisciplinary cooperation H10 was developed as a case study to operate at points of sale, information desks and demonstrations. If the user given speech input matches an entry of the adaptive database, H10 will react with a suitable answer. Synchronously to the speech generation, face animation and pre-defined gestures of hands and arms are triggered by the core of the system. The principles of the speech, gesture and physical interaction interface as well as some fundamental mechanic and electronic details are described.
Abstract-This paper presents the humanoid robot BARTHOC who has been developed to study human-robot interaction (HRI). The main focus of BARTHOC's design was to realize the expression and behavior of the robot to be as human-like as possible. This allows to apply the platform to manifold research and demonstration areas. With his human-like look and mimic possibilities he differs from other platforms like ASIMO or QRIO, and enables experiments even close to Mori's 'uncanny valley'. The paper describes details of the mechanical and electrical design of BARTHOC together with its PC control interface. Through its humanoid appearance, it can imitate human behavior with its soft-and hardware. Currently, several components for HRI on a mobile robot platform are being ported to BARTHOC. Starting with these components, the robot's human-like appearance will enable us to study embodied interaction and to explore theories of human intelligence.
This paper presents the humanoid robot BARTHOC and the smaller, but system-equal twin, BARTHOC Junior. Both robots have been developed to study human-robot interaction. The main focus of BARTHOC's design was to realize the expression and behavior of the robot to be as human-like as possible. This allows us to apply the platform to manifold research and demonstration areas. With its human-like look and mimic possibilities it differs from other platforms like ASIMO or QRIO and enables experiments even close to Mori's 'uncanny valley'. The paper describes details of the mechanical and electrical design of BARTHOC together with its PC control interface and an overview of the interaction architecture. Its humanoid appearance allows limited imitation of human behavior. The basic interaction software running on BARTHOC has been completely ported from a mobile robot except for some functionalities that could not be used due to hardware differences such as the lack of mobility. Based on these components, the robot's human-like appearance will enable us to study embodied interaction and to explore theories of human intelligence.
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