The aim of this research essay is to examine the structural nature of theory in Information Systems. Despite the impor tance of theory, questions relating to its form and structure are neglected in comparison with questions relating to episte mology. The essay addresses issues of causality, explanation, prediction, and generalization that underlie an understanding of theory. A taxonomy is proposed that classifies information systems theories with respect to the manner in which four central goals are addressed: analysis, explanation, predic tion, and prescription. Five interrelated types of theory are distinguished: (I) theory for analyzing, (2) theory for ex plaining, (3) theory for predicting, (4) theory for explaining and predicting, and (5) theory for design and action. Examples illustrate the nature of each theory type. The appli cability of the taxonomy is demonstrated by classifying a sample of journal articles. The paper contributes by showing that multiple views of theory exist and by exposing the assumptions underlying different viewpoints. In addition, it is suggested that the type of theory under development can influence the choice of an epistemological approach. Support Allen Lee was the accepting senior editor for this paper. M. Lynne Markus, Michael D. Myers, and Robert W. Zmud served as reviewers. is given for the legitimacy and value of each theory type. The building of integrated bodies of theory that encompass all theory types is advocated.
Design science research (DSR) has staked its rightful ground as an important and legitimate Information Systems (IS) research paradigm. We contend that DSR has yet to attain its full potential impact on the development and use of information systems due to gaps in the understanding and application of DSR concepts and methods. This essay aims to help researchers (1) appreciate the levels of artifact abstractions that may be DSR contributions, (2) identify appropriate ways of consuming and producing knowledge when they are preparing journal articles or other scholarly works, (3) understand and position the knowledge contributions of their research projects, and (4) structure a DSR article so that it emphasizes significant contributions to the knowledge base. Our focal contribution is the DSR knowledge contribution framework with two dimensions based on the existing state of knowledge in both the problem and solution domains for the research opportunity under study. In addition, we propose a DSR communication schema with similarities to more conventional publication patterns, but which substitutes the description of the DSR artifact in place of a traditional results section. We evaluate the DSR contribution framework and the DSR communication schema via examinations of DSR exemplar publications.
With the rising interest in Design Science Research (DSR), it is crucial to engage in the ongoing debate on what constitutes an acceptable contribution for publishing DSR -the design artifact, the design theory, or both. In this editorial, we provide some constructive guidance across different positioning statements with actionable recommendations for DSR authors and reviewers. We expect this editorial to serve as a foundational step towards clarifying misconceptions about DSR contributions and to pave the way for the acceptance of more DSR papers to top IS journals.
This essay derives a schema for specifying design principles for information technology-based artifacts in sociotechnical systems. Design principles are used to specify design knowledge in an accessible form, but there is wide variation and lack of precision across views regarding their formulation. This variation is a sign of important issues that should be addressed, including a lack of attention to human actors and levels of complexity as well as differing views on causality, on the nature of the mechanisms used to achieve goals, and on the need for justificatory knowledge. The new schema includes the well-recognized elements of design principles, including goals in a specific context and the mechanisms to achieve the goal. In addition, the schema allows: (1) consideration of the varying roles of the human actors involved and the utility of design principles, (2) attending to the complexity of IT-based artifacts through decomposition, (3) distinction of the types of causation (i.e., deterministic versus probabilistic), (4) a variety of mechanisms in achieving aims, and (5) the optional definition of justificatory knowledge underlying the design principles. We illustrate the utility of the proposed schema by applying it to examples of published research.
Design work and design knowledge in Information Systems (IS) is important for both research and practice. Yet there has been comparatively little critical attention paid to the problem of specifying design theory so that it can be communicated, justified, and developed cumulatively. In this essay we focus on the structural components or anatomy of design theories in IS as a special class of theory. In doing so, we aim to extend the work of Walls, Widemeyer and El Sawy (1992) on the specification of information systems design theories (ISDT), drawing on other streams of thought on design research and theory to provide a basis for a more systematic and useable formulation of these theories. We identify eight separate components of design theories: (1) purpose and scope, (2) constructs, (3) principles of form and function, (4) artifact mutability, (5) testable propositions, (6) justificatory knowledge (kernel theories), (7) principles of implementation, and (8) an expository instantiation. This specification includes components missing in the Walls et al. adaptation of Dubin (1978) and Simon (1969) and also addresses explicitly problems associated with the role of instantiations and the specification of design theories for methodologies and interventions as well as for products and applications. The essay is significant as the unambiguous establishment of design knowledge as theory gives a sounder base for arguments for the rigor and legitimacy of IS as an applied discipline and for its continuing progress. A craft can proceed with the copying of one example of a design artifact by one artisan after another. A discipline cannot.Note: Adapted from Iversen et al. (2004). This article contains two design theories, with the second being a more general approach for tailoring risk management to specific contexts. This second theory is omitted in the interests of simplicity.
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