Integrated applications using Augmented Reality (AR) and Building Information Modeling (BIM), enhanced by the capacity of handheld devices, are becoming prevalent in the building industry; however their use in learning environments has not been fully explored. Recent research shows that interaction with computer-based tools can enhance learning and collaboration skills. Augmented Reality-the ability to enhance real world observations with computer-generated information-is bringing new dimensions to learning. Combining AR with computer modeling applications and other simulation technologies promises to guide the next generation of computer-based learning environments. This paper describes a learning environment, Ecocon, designed by the integration of AR, BIM, visual simulations, and interactive lessons to support collaborative and interdisciplinary learning for the Architecture, Engineering and Construction (AEC) fields. Building on theoretical perspectives and advances in the understanding of learning processes, cognition, and development, we describe the pedagogical principles for the design of a prototype tool to enhance AEC interdisciplinary education. The main features of the tool include: 1) using real-world or field contexts for delivering context-aware information and lessons, 2) enriching AR visualization with "intelligence," so augmented information is responsive to a user's location, and 3) providing data visualization to support learning.
Among all human activities contributing to climate change, the construction and operation of buildings is among the most energy, pollution, and resource intensive. Building and construction activities consume significant amounts of raw materials each year. Materials utilized in buildings have high-embodied energy, high-embodied emissions, and high levels of toxins and pollutants at the end of their production. Given the size of the building industry and its impact on the environment, educational practices that help future professionals in building design and construction to understand how to minimize the adverse impacts of buildings on the environment is paramount. The following paper presents the outcomes from a funded project by the U.S. Department of Education that supported an interdisciplinary team of faculty to develop and produce an educational platform comprised of software and a hard copy textbook developed for advancing climate responsive and energy efficient building design. The paper will discuss and present the project, the pedagogical principals and the testing results.
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