As many different 3D volumes could produce the same 2D x‐ray image, inverting this process is challenging. We show that recent deep learning‐based convolutional neural networks can solve this task. As the main challenge in learning is the sheer amount of data created when extending the 2D image into a 3D volume, we suggest firstly to learn a coarse, fixed‐resolution volume which is then fused in a second step with the input x‐ray into a high‐resolution volume. To train and validate our approach we introduce a new dataset that comprises of close to half a million computer‐simulated 2D x‐ray images of 3D volumes scanned from 175 mammalian species. Future applications of our approach include stereoscopic rendering of legacy x‐ray images, re‐rendering of x‐rays including changes of illumination, view pose or geometry. Our evaluation includes comparison to previous tomography work, previous learning methods using our data, a user study and application to a set of real x‐rays.
We propose a generative model of 2D and 3D natural textures with diversity, visual fidelity and at high computational efficiency. This is enabled by a family of methods that extend ideas from classic stochastic procedural texturing (Perlin noise) to learned, deep, non-linearities. The key idea is a hard-coded, tunable and differentiable step that feeds multiple transformed random 2D or 3D fields into an MLP that can be sampled over infinite domains. Our model encodes all exemplars from a diverse set of textures without a need to be re-trained for each exemplar. Applications include texture interpolation, and learning 3D textures from 2D exemplars. Project website: geometry.cs.ucl.ac.uk/ projects/2019/neuraltexture
Fig. 1: Object detection using deep learning and grid fusion.Abstract-We tackle the problem of object detection and pose estimation in a shared space downtown environment. For perception multiple laser scanners with 360 • coverage were fused in a dynamic occupancy grid map (DOGMa). A singlestage deep convolutional neural network is trained to provide object hypotheses comprising of shape, position, orientation and an existence score from a single input DOGMa. Furthermore, an algorithm for offline object extraction was developed to automatically label several hours of training data. The algorithm is based on a two-pass trajectory extraction, forward and backward in time. Typical for engineered algorithms, the automatic label generation suffers from misdetections, which makes hard negative mining impractical. Therefore, we propose a loss function counteracting the high imbalance between mostly static background and extremely rare dynamic grid cells. Experiments indicate, that the trained network has good generalization capabilities since it detects objects occasionally lost by the label algorithm. Evaluation reaches an average precision (AP) of 75.9 %.
We learn a latent space for easy capture, consistent interpolation, and efficient reproduction of visual material appearance. When users provide a photo of a stationary natural material captured under flashlight illumination, first it is converted into a latent material code. Then, in the second step, conditioned on the material code, our method produces an infinite and diverse spatial field of BRDF model parameters (diffuse albedo, normals, roughness, specular albedo) that subsequently allows rendering in complex scenes and illuminations, matching the appearance of the input photograph. Technically, we jointly embed all flash images into a latent space using a convolutional encoder, and -conditioned on these latent codes- convert random spatial fields into fields of BRDF parameters using a convolutional neural network (CNN). We condition these BRDF parameters to match the visual characteristics (statistics and spectra of visual features) of the input under matching light. A user study compares our approach favorably to previous work, even those with access to BRDF supervision. Project webpage: https://henzler.github.io/publication/neuralmaterial/.
The comprehensive representation and understanding of the driving environment is crucial to improve the safety and reliability of autonomous vehicles. In this paper, we present a new approach to establish an environment model containing a segmentation between static and dynamic background and parametric modeled objects with shape, position and orientation. Multiple laser scanners are fused into a dynamic occupancy grid map resulting in a 360 • perception of the environment. A single-stage deep convolutional neural network is combined with a recurrent neural network, which takes a time series of the occupancy grid map as input and tracks cell states and its corresponding object hypotheses. The labels for training are created unsupervised with an automatic label generation algorithm.The proposed methods are evaluated in real-world experiments in complex inner city scenarios using the aforementioned 360 • laser perception. The results show a better object detection accuracy in comparison with our old approach as well as an AUC score of 0.946 for the dynamic and static segmentation. Furthermore, we gain an improved detection for occluded objects and a more consistent size estimation due to the usage of time series as input and the memory about previous states introduced by the recurrent neural network.
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