2019 IEEE/CVF International Conference on Computer Vision (ICCV) 2019
DOI: 10.1109/iccv.2019.01008
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Escaping Plato’s Cave: 3D Shape From Adversarial Rendering

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Cited by 156 publications
(135 citation statements)
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“…This allows rendering photo-realistic images from different viewpoints. Early methods use GAN-based architectures for building 3D voxel [69,11,39,19] or mesh [55,18] representations. However, they mostly focus on learning un-textured 3D structures.…”
Section: Related Workmentioning
confidence: 99%
“…This allows rendering photo-realistic images from different viewpoints. Early methods use GAN-based architectures for building 3D voxel [69,11,39,19] or mesh [55,18] representations. However, they mostly focus on learning un-textured 3D structures.…”
Section: Related Workmentioning
confidence: 99%
“…tomographic rendering step, while other work has shown how it can be differentiated directly [Henzler et al 2019;Lombardi et al 2019;Mildenhall et al 2020]. Our approach avoids tomography and works with differentiable warping [Jaderberg et al 2015] with consistency handling inspired by unsupervised depth reconstruction [Godard et al 2017;Zhou et al 2017].…”
Section: Scenementioning
confidence: 99%
“…Learning 3D-aware image generation with Generative Adversarial Networks (GAN) [20] has attracted a surge of attention in recent years [11,13,15,24,34,[44][45][46]57]. Given an unstructured 2D image collection, GANs are trained to synthesize geometrically-consistent multiview imagery of novel instances.…”
Section: Introductionmentioning
confidence: 99%
“…Given an unstructured 2D image collection, GANs are trained to synthesize geometrically-consistent multiview imagery of novel instances. In particular, methods [11,24,57] that use the volumetric rendering paradigm [18,27] to composite an output image have demonstrated impressive results with more "strict" 3D consistency by virtue of an explicit, physics-based rendering process.…”
Section: Introductionmentioning
confidence: 99%
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