The advent of artificial intelligence (AI) and machine learning (ML) bring human-AI interaction to the forefront of HCI research. This paper argues that games are an ideal domain for studying and experimenting with how humans interact with AI. Through a systematic
Measuring player experience (PX) is key in most game user research. Recently, the Player Experience Inventory (PXI) was presented, a validated 30-item survey instrument using a 7-point Likert scale. The issue with this instrument is that with 30 items it is too long for research studies for which PX is one of the measures. We present in this work-in-progress paper the mPXI or the mini Player Experience Inventory, a 10-item survey instrument. We evaluated the mPXI with an educational game used in engineering education (n = 169). While further evaluation of the mPXI is needed, the current results show promise for using a shortened version of the original PXI. CCS CONCEPTS • Human-centered computing → HCI design and evaluation methods; HCI theory, concepts and models; Empirical studies in HCI .
scite is a Brooklyn-based organization that helps researchers better discover and understand research articles through Smart Citations–citations that display the context of the citation and describe whether the article provides supporting or contrasting evidence. scite is used by students and researchers from around the world and is funded in part by the National Science Foundation and the National Institute on Drug Abuse of the National Institutes of Health.