Background: Online games are a form of online recreational activity that is very easy to access and can be played at any time. Playing online games for a long time can cause several disturbances, such as a neck's functional disorder. This study aimed to determine the relationship between the duration of playing online games and Neck Functional Disability among esports. Methods: This is a cross-sectional study which was conducted in November-December 2019. The sample in this study is recruited from the esport community in Denpasar-Bali, with 62 respondents. Results: The data from 62 people, the range of active esport activity duration was 12-24 months, and the duration of active playing games per day was 5-10 hours. Most respondents aged 18-21 years were 47 respondents (75.8%), and at the age of 22-25 years were 15 respondents (24.2%). More male respondents were 42 respondents (67.7%) than 20 female respondents (32.3%). Respondents in the 13-18 months category were 28 respondents (45.2%). Category 19-24 months as many as 16 respondents (28.8%), and category 6-12 months as many as 18 respondents (29.0%). There were 24 respondents in the neck disability categories (38.7%), 18 in the severe category (29.0%), and 20 in the mild category (32.3%). Conclusion: Regardless of this study's limitations, respondents who participated actively in sports for a long period was associated with neck disabilities. Respondents who actively play online games for13-18 months and 19-24 months are associated with moderate and severe neck disabilities.
Latar Belakang: Osteoartritis lutut merupakan proses degeneratif pada lanjut usia 60 tahun ke atas. Keluhan utama adalah nyeri lutut, kekakuan, keterbatasan gerak sendi, penurunan fleksibilitas dan kekuatan otot, hingga menyebabkan abnormalitas alignmen lutut. Terjadinya abnormalitas alignmen menyebabkan distribusi tekanan yang lebih tinggi pada sendi sehingga akan mengakibatkan ketidakstabilan pada patella akibatnya terjadi kelemahan pada otot quadriceps femoris yang mengakibatkan terjadi penurunan kemampuan mempertahankan keseimbangan dinamis. Tujuan: Tujuan penelitian ini untuk mengetahui hubungan antara Q-angle dengan keseimbangan dinamis pada lanjut usia dengan diagnosis osteoartritis lutut di Puskesmas Tegallalang I. Metode: Penelitian ini menggunakan metode studi potong lintang yang dilakukan pada 15 Maret sampai 9 April 2021 dengan populasi lanjut usia yang di diagnosis osteoartritis lutut yang telah memenuhi kriteria inklusi dan kriteria eksklusi. Responden dipilih dengan menggunakan teknik non probability sampling dengan bentuk purposive sampling, berdasarkan rumus besar sampel didapatkan 38 responden. Pengukuran Q-angle dengan menggunakan goniometer dan keseimbangan dinamis menggunakan time up and go test. Hasil: Hasil penelitian menunjukan analisis hubungan antara Q-angle dengan keseimbangan dinamis pada lanjut usia dengan diagnosis osteoartritis lutut dengan uji pearson dengan hasil p sebesar 0,003 (p<0,05) dengan nilai koefisien korelasi sebesar 0,476 (r>0,05) yang menunjukkan hubungan yang kuat. Simpulan: Terdapat hubungan antara Q-angle dengan keseimbangan dinamis pada lanjut usia dengan diagnosis osteoartritis lutut.
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