This article describes a case study on MuseUs, a pervasive serious game for use in museums, running as a smartphone app. During the museum visit, players are invited to create their own exposition and are guided by the application in doing so. The aim is to provide a learning effect during a visit to a museum exhibition. Central to the MuseUs experience is that it does not necessitate a predefined path trough the museum and that it does not draw the attention away from the exposition itself. Also, the application stimulates the visitor to look at cultural heritage elements in a different way, permitting the construction of personal narratives while creating a personal exposition. Using a methodology derived from action research, we present recommendations for the design of similar applications and conclude by proposing a high-level architecture for pervasive serious games applied to cultural heritage.
This article explores young children's moral sensitivity regarding online disclosure. Drawing on psychological theory, moral sensitivity is defined as the ability to express and show moral consideration in terms of empathy, role-taking and pro-social moral reasoning. Twenty-five preadolescent children aged 9 to 11, all living in Belgium, were asked in focus group interviews to share their reflections about and experiences with self-disclosure and privacy in internet environments. The findings demonstrate that young children are capable of imagining the moral consequences of disclosing personal information about oneself and about others. Their moral reflections are embedded in a more general concern of children's vulnerability to other, more powerful information circulators in their social networks, such as older children, siblings, but also parents or the internet crowd. A strong sense of children's entitlements to online privacy is articulated. Also, the decision of disclosing personal information about the other is carefully considered when the other is emotionally important to the children.Lien Mostmans, PhD candidate at Free University of Brussels/Vrije Universiteit Brussel (VUB) and a researcher at the VUB research center iMinds-SMIT in the domains of digital culture and young people's media uses. She holds an MA in Germanic languages and in cultural sciences from the same university,
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