Negative emotions are usually avoided in daily life yet often appreciated in artistic endeavors. The present study investigated emotional experiences induced by death metal music with extremely violent themes and examined whether enjoyment of this genre of music is associated with personality traits. Fans (N ϭ 48) and nonfans (N ϭ 97) listened to 60-s excerpts of death metal music and rated their emotional experiences. Compared with nonfans, fans experienced a wide range of positive emotions including power, joy, peace, and wonder. In contrast, nonfans reported uniformly negative experiences, including tension, anger, and fear. Fans and nonfans were also distinguished by personality traits, with fans lower in conscientiousness and agreeableness, and in their motivations for listening to music. Results suggest that individuals with certain personality traits and music-listening motivations are drawn toward aggressive music with violent themes, and their enthusiasm for this genre promotes a range of positive emotional responses to this music. Public Policy Relevance StatementMusic listening is a ubiquitous pastime for teenagers, but when that music contains themes of extreme violence, questions arise as to who listens to this music and why. Here, we show that fans of violent music differ from nonfans in personality, with lower conscientiousness and agreeableness. They also have different motivations for listening to music and contrasting emotional responses to violent music, with fans reporting feelings of power and joy, and nonfans reporting feelings of tension, fear, and anger.
In many memory domains, a decrease in recognition performance between the first and second presentation of an object is observed as the number of intervening items increases. However, this effect is not universal. Within the auditory domain, this form of interference has been demonstrated in word and single-note recognition, but has yet to be substantiated using relatively complex musical material such as a melody. Indeed, it is becoming clear that music shows intriguing properties when it comes to memory. This study investigated how the number of intervening items influences memory for melodies. In Experiments 1, 2 and 3, one melody was presented per trial in a continuous recognition paradigm. After each melody, participants indicated whether they had heard the melody in the experiment before by responding "old" or "new." In Experiment 4, participants rated perceived familiarity for every melody without being told that melodies reoccur. In four experiments using two corpora of music, two different memory tasks, transposed and untransposed melodies and up to 195 intervening melodies, no sign of a disruptive effect from the number of intervening melodies beyond the first was observed. We propose a new "regenerative multiple representations" conjecture to explain why intervening items increase interference in recognition memory for most domains but not music. This conjecture makes several testable predictions and has the potential to strengthen our understanding of domain specificity in human memory, while moving one step closer to explaining the "paradox" that is memory for melody.
Extreme metal and rap music with violent themes are sometimes blamed for eliciting antisocial behaviours, but growing evidence suggests that music with violent themes can have positive emotional, cognitive, and social consequences for fans. We addressed this apparent paradox by comparing how fans of violent and non-violent music respond emotionally to music. We also characterised the psychosocial functions of music for fans of violent and non-violent music, and their passion for music. Fans of violent extreme metal ( n=46), violent rap ( n=49), and non-violent classical music ( n=50) responded to questionnaires evaluating the cognitive (self-reflection, self-regulation) and social (social bonding) functions of their preferred music and the nature of their passion for it. They then listened to four one-minute excerpts of music and rated ten emotional descriptors for each excerpt. The top five emotions reported by the three groups of fans were positive, with empowerment and joy the emotions rated highest. However, compared with classical music fans, fans of violent music assigned significantly lower ratings to positive emotions and higher ratings to negative emotions. Fans of violent music also utilised their preferred music for positive psychosocial functions to a similar or sometimes greater extent than classical fans. Harmonious passion for music predicted positive emotional outcomes for all three groups of fans, whereas obsessive passion predicted negative emotional outcomes. Those high in harmonious passion also tended to use music for cognitive and social functions. We propose that fans of violent music use their preferred music to induce an equal balance of positive and negative emotions.
Three experiments investigate psychological, methodological, and domain-specific characteristics of loudness change in response to sounds that continuously increase in intensity (up-ramps), relative to sounds that decrease (down-ramps). Timbre (vowel, violin), layer (monotone, chord), and duration (1.8 s, 3.6 s) were manipulated in Experiment 1. Participants judged global loudness change between pairs of spectrally identical up-ramps and down-ramps. It was hypothesized that loudness change is overestimated in up-ramps, relative to down-ramps, using simple speech and musical stimuli. The hypothesis was supported and the proportion of up-ramp overestimation increased with stimulus duration. Experiment 2 investigated recency and a bias for end-levels by presenting paired dynamic stimuli with equivalent end-levels and steady-state controls. Experiment 3 used single stimulus presentations, removing artifacts associated with paired stimuli. Perceptual overestimation of loudness change is influenced by (1) intensity region of the dynamic stimulus; (2) differences in stimulus end-level; (3) order in which paired items are presented; and (4) duration of each item. When methodological artifacts are controlled, overestimation of loudness change in response to up-ramps remains. The relative influence of cognitive and sensory mechanisms is discussed.
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