Traceability and monitoring of industrial processes are becoming more important to assure the value of final products. Blockchain technology emerged as part of a movement linked to criptocurrencies and the Internet of Things, providing nice-to-have features such as traceability, authenticity and security to sectors willing to use this technology. In the retail industry, blockchain offers users the possibility to monitor details about time and place of elaboration, the origin of raw materials, the quality of materials involved in the manufacturing processes, information on the people or companies that work on it, etc. It allows to control and monitor textile articles, from their production or importing initial steps, up to their acquisition by the end consumer, using the blockchain as a means of tracking and identification during the whole process. This technology can also be used by the apparel industry in general and, more specifically, for ready-to-wear clothing, for tracing suppliers and customers along the entire logistics chain. The goal of this paper is to introduce the more recent traceability schemes for the apparel industry together with the proposal of a framework for ready-to-wear clothing which allows to ensure the transparency in the supply chain, clothing authenticity, reliability and integrity, and validity of the retail final products, and of the elements that compose the whole supply chain. In order to illustrate the proposal, a case study on a women’s shirt from an apparel and fashion company, where a private and open blockchain is used for tracing the product, is included. Blockchain actors are proposed for each product stage.
Numerical methods are tools for approximating solutions to problems that may have complicated developments or cannot be solved analytically. In engineering courses, students must address problems related other disciplines such as structural or rock mechanics, biology, chemistry or physics. Prior to solving these problems it is important to define and adopt a rational framework. The students of fourth course out of five, of the bachelor's degree in Computer Sciences or Industrial Engineering at the University of Salamanca (Spain), they learn mathematics solving real problems with the help of the already acquired interdisciplinary knowledge. We have proposed the students a term project that summarizes some of the knowledge and competences acquired during the lessons. We will describe in this study the software and specific applications that will be use during the whole course.
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