Social exclusion can prevent free riders from participating in social activities and deprive them of sharing cooperative benefits, which is an effective mechanism for the evolution of cooperation. However, traditional peer-exclusion strategies are unconditional, and as long as there are defectors in the group, they will pay a cost to exclude the defectors. In reality, one of the reasons for the complexity of these strategies is that individuals may react differently depending on the environment in which they are located. Based on this consideration, we introduce a kind of conditional peer-exclusion strategy in the spatial public goods game model. Specifically, the behavior of conditional exclusion depends on the number of defectors in the group and can be adjusted by a tolerance parameter. Only if the number of defectors in the group exceeds the tolerance threshold, conditional exclusion can be triggered to exclude defectors. We explore the effects of parameters such as tolerance, exclusion cost, and probability of exclusion success on the evolution of cooperation. Simulation results confirmed that conditional exclusion can greatly reduce the threshold values of the synergy factor above which cooperation can emerge. Especially, when the tolerance is low, very small synergy factors can promote the population to achieve a high level of cooperation. Moreover, even if the probability of exclusion success is low, or the unit exclusion cost is relatively high, conditional exclusion is effective in promoting cooperation. These results allow us to better understand the role of exclusion strategies in the emergence of cooperation.
Traditional replication dynamic model and the corresponding concept of evolutionary stable strategy (ESS) only takes into account whether the system can return to the equilibrium after being subjected to a small disturbance. In the real world, due to continuous noise, the ESS of the system may not be stochastically stable. In this paper, a model of voluntary public goods game with punishment is studied in a stochastic situation. Unlike the existing model, we describe the evolutionary process of strategies in the population as a generalized quasi-birth-and-death process. And we investigate the stochastic stable equilibrium (SSE) instead. By numerical experiments, we get all possible SSEs of the system for any combination of parameters, and investigate the influence of parameters on the probabilities of the system to select different equilibriums. It is found that in the stochastic situation, the introduction of the punishment and non-participation strategies can change the evolutionary dynamics of the system and equilibrium of the game. There is a large range of parameters that the system selects the cooperative states as its SSE with a high probability. This result provides us an insight and control method for the evolution of cooperation in the public goods game in stochastic situations.
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