This study aims to improve the ability to catch in children using the ball thrower learning media. The method used in this study was experimental using a one-group pretest-posttest design. The research was conducted using manipulative motion learning to catch the ball using the throwing media. To measure and find out the results of the data obtained by researchers using the statistical package for the social sciences (SPSS) software. The sample in this study was upper-grade elementary school students. Twenty students were chosen with a random sampling technique. This study's data collection technique using the instrument is a ball catch test. The data analysis technique used a t-test with a significance level of 0.05. This study concluded that there was a significant effect of learning outcomes using the ball throwing learning media on the ability to catch the ball of elementary school students.
This research objective was to determine the effects of Learning Strategies on Motivation and Learning Outcomes of Overhead Passing in Volleyball. The research sample consisted of 40 eleventh-grade senior high school students using a treatment by level 2x2 research design with the Tukey’s test at Qh level = 28.99 and Qt level = 3.79. The results significantly affected overhead passing learning outcomes in volleyball games between contextual teaching-learning (CTL) and expository learning strategies. The research results obtained FhFt, namely 47.80 4.06. Therefore, the overall conclusion reported an interaction between learning strategies and motivation on learning overhead passing in volleyball games. The Tukey’s test in groups A1B1 and A2B1 resulted in Qh= 17.42 and Qt=2.95. Based on these results, it can be concluded that the results of learning overhead passing in volleyball games on highly motivated students who were taught using the contextual teaching-learning strategy (CTL) were better than those taught using expository learning strategy. The Qh= 2.16 and the Qt = 2.95, meaning that the results of learning overhead passing in volleyball games of low motivated students who were taught using the contextual teaching-learning strategy (CTL) were not better than those taught using the expository learning strategies.
This research was conducted at SMP Negeri 14Medan. This research was carried out in 2019/2020 Academic Year. The stages of this research included collecting data on sociometrics, applying cooperative learning treatment, and collecting data about the results of learning under passing in volleyball games by the implementation of both cooperative learning (cooperative type STAD and cooperative jigsaw type). The time for applying the cooperative learning treatment (cooperative type STAD and cooperative type jigsaw) was carried out for 4 weeks research duration within the 4 meetings. The research sample was taken by cluster random sampling. The results of the study showed: 1) There were differences in the results of learning by which passing in volleyball between the cooperative type STAD and cooperative type jigsaw. 2) There were correlation between cooperative learning with sociometric on the results of learning under passing in volleyball games. 3) The result of learning to pass down in volleyball games of students with high sociometric taught by using cooperative type STAD was higherr than that of cooperative type jigsaw. 4) The result of learning to pass down in a volleyball game of students with low Sociometric taught by using cooperative jigsaw type was also higher than cooperative type STAD.
The study is conducted based on a trainer's difficulty in improving the speed of kicks and agility of taekwondo junior athletes. This condition is a consideration for trainers to develop a proper and measurable cirquit SAQ training program to improve kick speed and agility for taekwondo novice athletes. This study aims to find out the effect of SAQ cirquit exercises with kick speed and agility. The research method used is an experimental method with equivalent time series design research design. The research is conducted for 6 weeks with a frequency of 1 week 3 exercises and consists of 3 series. Every 4 weeks it is done postest with design; (1) pre-test-treatment-portest stage 1, and (2) pre test-postest-postest stage 2. Data analysis technique uses t test with significance level 0.05. The results conclude that; (1) there is a significant influence between cirquit SAQ exercises on the kick speed of taekwondo junior athletes. (2) there is a significant influence between cirquit SAQ exercises on the agility of taekwondo junior athletes. From the results of this study, researchers expect that there will be recommendations to be used as further considerations for the future so that this study is more in-depth related to SAQ exercises, and hopefully this study can be a reference material for other researchers who want to research about the influence of SAQ exercises.
The aim of this research is to develop a model learning Smash volleyball approach play for junior high school students. This research uses the method Research and Development (R & D). Research steps as follows; needs analysis, design development, expert validation, revision, field trials of stage 1, revision field trials of stage 2, final products, revision, implementation and dissemination. The technique of data collection was done through interviews and questioner. Data analysis techniques using descriptive statistics and non parametric statistics with calculations using SPSS. The research concluded that (1) The learning model smash a volleyball pattern approach play can help students learn effectively and efficiently.(2) the learning model that has been developed, has the impact of positive against the motivation and the active involvement of students in following the process of learning.
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