Mitra kegiatan pengabdian ini adalah Korwil Dikbud Kecamatan Bangkala Kabupaten Jeneponto yang mengkoordinir delapan Sekolah Menengah Pertama Negeri. Permasalahan mitra adalah: (1) kurangnya pengetahuan tentang manfaat Teknologi Informasi yang berakaitan dengan Manajemen Data Digital dan (2) belum ada kerjasama antara Sekolah dengan Google Suite for Education. Tujuan kegiatan ini adalah memberikan pelatihan dan pendampingan kepada delapan Sekolah Menengah Pertama Negeri di lokasi Mitra untuk melakukan perapian berkas melalui manajemen data digital di cloud menggunakan kerjasama dengan Google Suite for Education. Metode yang digunakan adalah metode hybrid learning yaitu: ceramah, demonstrasi, diskusi, tanya jawab, dan mitra pendamping baik langsung maupun secara virtual. Hasil yang dicapai adalah (1) mitra memiliki pengetahuan tentang manfaat Teknologi Informasi khususnya manajemen data digital dan (2) Delapan Sekolah mitra memiliki Drive Cloud bersama yang telah bekerjasama dengan Google Suite for Education.
Mobile smart parenting teacher (MSPT) application to improve the life skills of parents, teachers, and elementary school students.
This study aims to determine the effect of digital comic media, including self-awareness comics and self-regulation comics, on the social skills of elementary school students. This study used a quantitative approach with an ex post facto design involving 180 students selected through a purposive sampling technique. Data were analyzed using classical assumption testing and multiple linear regression analysis. The study results show that digital comic media based on Android, which contains material on self-awareness and self-regulation, positively and significantly improved students' social skills in the context of self-management about the prevention of Covid-19 in the daily social environment of the school. Self-awareness and self-regulation content as part of social skills presented in an Android-based digital comic version become students' daily reading to implement health protocols at school. Self-awareness and self-regulation comics can raise sensitivity to students’ self-introspection in recognizing feelings converted into positive behaviors and managing themselves in synergy with the learning environment, interacting and making decisions independently to solve their internal problems.
This research aims to produce Rumah Karya applications that provide a media product database for lecturers and students in the Educational Technology Study Program at Makassar State University. The research method used in this research is RD (Research and Development), with the ADDIE development model divided into five stages: analysis, design, development, implementation, and evaluation. The Rumah Karya application has been validated by the head of a study program as a material expert and an information technology (IT) expert. Validation from material experts obtained an average of 98% very feasible category, and validation from IT experts obtained an average of 92% very feasible category. This application has been tested by lecturers and students in the Educational Technology study program, which produces an average of 83.8% which includes a very feasible category. The Rumah Karya application has been registered as intellectual property rights at Makassar State University. The Rumah Karya application has been implemented and integrated with the Educational Technology study program website. This research has the potential to carry out further research related to additional development features in Rumah Karya that can enhance the user experience in using the application. This research can also be extended to other study programs or other educational institutions to measure the generalization of Rumah Karya's application in improving the quality of media products in educational institutions.
Tujuan yang akan dicapai dalam penelitian ini adalah untuk mengkaji sejauh mana tingkat efektivitas pemanfaatan media pembelajaran GeoGebra dalam meningkatkan pemahaman konsep geometri mahasiswa calon guru Sekolah Dasar. Model belajar yang yang digunakan adalah model belajar dalam jaringan (daring) guna mencegah penyebaran Covid 19. Instrumen yang digunakan adalah lembar observasi aktivitas siswa, lembar angket respon siswa, dan tes hasil belajar dalam bentuk online-form. Data aktivitas siswa dan respons siswa dianalisis menggunakan persentase sedangkan data hasil belajar siswa dianalisis menggunakan analisis deskriptif dan analisis inferensial. Hasil Penelitian menunjukkan bahwa (1) Rata-rata skor hasil belajar (posttest) mencapai 83,80 dari skor ideal 100 dengan standar deviasi 5,87. Peningkatan hasil belajar berada pada kategori minimal sedang dengan rata-rata mencapai 0,66 dari skor ideal 1, (2) Rata-rata persentase aktivitas mahasiswa calon guru SD berada diatas 80% yakni sebesar 85,45% menunjukkan bahwa mahasiswa terlibat aktif selama proses pembelajaran geometri dengan menggunakan Media Pembelajaran GeoGebra, (3) Respons mahasiswa berada pada kategori cenderung positif dengan skor rata-rata siswa mencapai 3,47 dari skor ideal 4, dan (4) Media Pembelajaran GeoGebra efektif dalam meningkatkan pemahaman konsep Geometri Calon Guru SD.
Penelitian pengembangan ini bertujuan (1) menghasilkan produk aplikasi UKOM Online dan (2) mengetahui kebermanfaatan aplikasi UKOM Online yang dihasilkan. Penelitian ini menggunakan model pengembangan Alessi & Trollip. Uji alpha dilakukan oleh 2 ahli dan uji beta oleh 309 mahasiswa program studi PGSD FIP UNM yang melaksanakan UKOM online. Instrumen pengumpulan data menggunakan pedoman observasi, pedoman wawancara, dan angket. Teknik analisis data menggunakan Teknik deskriptif. Penelitian pengembangan ini menghasilkan produk aplikasi UKOM Online dengan fitur utama fitur manajemen peserta ujian, manajemen soal, manajemen ujian, dan manajemen sertifikat, serta dilengkapi panduan penggunaan aplikasi. Hasil penilaian ahli menunjukkan aplikasi UKOM Online masuk dalam kategori sangat layak untuk digunakan, sementara dari sisi pengguna aplikasi UKOM Online ini dalam kategori sangat bermanfaat. Hal tersebut menunjukkan bahwa aplikasi UKOM Online dapat meningkatkan kualitas penyelenggaraan UKOM secara efektif dan efisien dan tentunya berkontribusi terhadap kontrol mutu lulusan perguruan tinggi di era pandemi Covid-19
This research discusses the effect of the application of the problem based learning model on the science learning outcomes of fifth grade students of UPT SDN 104 Tontonan. This type of research is an experimental research using the One Group Pretest-Posttest Design research design. The independent variable in this study is a problem based learning model. The dependent variable in this study is the student's natural science learning outcomes. The population used is all students of class V as many as 17 students and using a sampling technique that is saturated sample. Data collection techniques in this study were tests, observations, and documentation. The instrument used in this research is multiple choice questions, totaling 15 questions. Data analysis used descriptive statistical analysis and inferential statistical analysis. The results of the descriptive analysis showed that the description of the application of the problem based learning model at the first meeting was running effectively and the second meeting was running very effectively. The achievement of learning outcomes shows an increase when using the problem based learning model, this is proven by the posttest average value being higher than the pretest average value. The results of hypothesis testing using Paired Sample t-test showed a significant value less than 0.05 and the results of T Count > T Table, so H0 was rejected and Ha was accepted, which means that the application of the problem based learning model has an effect on the science learning outcomes of 5th grade students at UPT SDN 104 Tontonan, Anggeraja District, Enrekang Regency.
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