Correlation Filters (CFs) have recently demonstrated excellent performance in terms of rapidly tracking objects under challenging photometric and geometric variations. The strength of the approach comes from its ability to efficiently learn -on the fly -how the object is changing over time.A fundamental drawback to CFs, however, is that the background of the target is not be modeled over time which can result in suboptimal performance. Recent tracking algorithms have suggested to resolve this drawback by either learning CFs from more discriminative deep features (e.g. DeepSRDCF [9] and CCOT [11]) or learning complex deep trackers (e.g. MDNet [28] and FCNT [33]). While such methods have been shown to work well, their use comes at a high cost: extracting deep features or applying deep tracking frameworks is very computationally expensive. This limits the real-time performance of such methods, even on high-end GPUs. This work proposes a Background-Aware CF based on hand-crafted features (HOG [6]) that can efficiently model how both the foreground and background of the object varies over time. Our approach, like conventional CFs, is extremely computationally efficient-and extensive experiments over multiple tracking benchmarks demonstrate the superior accuracy and real-time performance of our method compared to the state-of-the-art trackers including those based on a deep learning paradigm.
The Visual Object Tracking challenge VOT2018 is the sixth annual tracker benchmarking activity organized by the VOT initiative. Results of over eighty trackers are presented; many are state-of-the-art trackers published at major computer vision conferences or in journals in the recent years. The evaluation included the standard VOT and other popular methodologies for short-term tracking analysis and a "real-time" experiment simulating a situation where a tracker processes images as if provided by a continuously running sensor. A long-term tracking subchallenge has been introduced to the set of standard VOT sub-challenges. The new subchallenge focuses on long-term tracking properties, namely coping with target disappearance and reappearance. A new dataset has been compiled and a performance evaluation methodology that focuses on long-term tracking capabilities has been adopted. The VOT toolkit has been updated to support both standard short-term and the new longterm tracking subchallenges. Performance of the tested trackers typically by far exceeds standard baselines. The source code for most of the trackers is publicly available from the VOT page. The dataset, the evaluation kit and the results are publicly available at the challenge website 60 .
Abstract-Correlation filters take advantage of specific properties in the Fourier domain allowing them to be estimated efficiently: O(N D log D) in the frequency domain, versus O(D 3 + N D 2 ) spatially where D is signal length, and N is the number of signals. Recent extensions to correlation filters, such as MOSSE, have reignited interest of their use in the vision community due to their robustness and attractive computational properties. In this paper we demonstrate, however, that this computational efficiency comes at a cost. Specifically, we demonstrate that only 1 D proportion of shifted examples are unaffected by boundary effects which has a dramatic effect on detection/tracking performance. In this paper, we propose a novel approach to correlation filter estimation that: (i) takes advantage of inherent computational redundancies in the frequency domain, and (ii) dramatically reduces boundary effects. Impressive object tracking and detection results are presented in terms of both accuracy and computational efficiency.
In this paper, we propose the first higher frame rate video dataset (called Need for Speed -NfS) and benchmark for visual object tracking. The dataset consists of 100 videos (380K frames) captured with now commonly available higher frame rate (240 FPS) cameras from real world scenarios. All frames are annotated with axis aligned bounding boxes and all sequences are manually labelled with nine visual attributes -such as occlusion, fast motion, background clutter, etc. Our benchmark provides an extensive evaluation of many recent and state-of-the-art trackers on higher frame rate sequences. We ranked each of these trackers according to their tracking accuracy and real-time performance. One of our surprising conclusions is that at higher frame rates, simple trackers such as correlation filters outperform complex methods based on deep networks. This suggests that for practical applications (such as in robotics or embedded vision), one needs to carefully tradeoff bandwidth constraints associated with higher frame rate acquisition, computational costs of real-time analysis, and the required application accuracy. Our dataset and benchmark allows for the first time (to our knowledge) systematic exploration of such issues, and will be made available to allow for further research in this space.Recent trackers can be generally divided into two categories, including correlation filter (CF) trackers [1,13,7,23,9] and deep trackers [26,2,34,31]. We briefly review each of these two categories as following.
Modern descriptors like HOG and SIFT are now commonly used in vision for pattern detection within image and video. From a signal processing perspective, this detection process can be efficiently posed as a correlation/convolution between a multi-channel image and a multi-channel detector/filter which results in a singlechannel response map indicating where the pattern (e.g. object) has occurred. In this paper, we propose a novel framework for learning a multi-channel detector/filter efficiently in the frequency domain, both in terms of training time and memory footprint, which we refer to as a multichannel correlation filter. To demonstrate the effectiveness of our strategy, we evaluate it across a number of visual detection/localization tasks where we: (i) exhibit superior performance to current state of the art correlation filters, and (ii) superior computational and memory efficiencies compared to state of the art spatial detectors.
An emerging problem in computer vision is the reconstruction of 3D shape and pose of an object from a single image. Hitherto, the problem has been addressed through the application of canonical deep learning methods to regress from the image directly to the 3D shape and pose labels. These approaches, however, are problematic from two perspectives. First, they are minimizing the error between 3D shapes and pose labels -with little thought about the nature of this "label error" when reprojecting the shape back onto the image. Second, they rely on the onerous and ill-posed task of hand labeling natural images with respect to 3D shape and pose. In this paper we define the new task of pose-aware shape reconstruction from a single image, and we advocate that cheaper 2D annotations of objects silhouettes in natural images can be utilized. We design architectures of pose-aware shape reconstruction which reproject the predicted shape back on to the image using the predicted pose. Our evaluation on several object categories demonstrates the superiority of our method for predicting pose-aware 3D shapes from natural images.
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