Olahraga indoor kian diminati karena memberikan kenyamanan bagi para pemainnya saat melakukan aktivitas olahraga tanpa harus terkena hujan ataupun terpapar sinar matahari secara langung, dan futsal merupakan salah satu olahraga indoor yang banyak diminati oleh berbagai kalangan. Sistem yang dibuat adalah Program Pemesanan dan Penjadwalan Penggunaan Lapangan Futsal Berbasis Website. Pembuatan sistem ini bertujuan untuk memudahkan proses pemesanan lapangan, pembayaran, pengaturan penjadwalan, serta pengelolaan penggunaan lapangan futsal. Metodologi pengumpulan data yang digunakan dalam penelitian ini yaitu wawancara dan observasi. Sedangkan, metode yang digunakan dalam pengembangan sistem ini adalah metode System Development Life Cycle (SDLC) dengan model Waterfall. Bahasa pemrograman yang digunakan dalam pembuatan sistem ini adalah bahasa pemrograman PHP, HTML, CSS, dan MySQL sebagai basis datanya. Kemajuan dalam bidang teknologi informasi telah berkembang dengan sangat pesat, hampir semua orang telah saling terhubung melalui koneksi internet. Dengan jaringannya yang berskala global dan kemudahan dalam mengaksesnya, internet memiliki peranan penting dalam kehidupan manusia saat ini, Salah satu peranan penting internet adalah internet dapat digunakan untuk berbagai macam aktivitas bisnis. Pembuatan sistem informasi berbasis website dipilih karna kemudahan dalam pengaksesan dan pengoperasiannya. Dengan adanya website ini juga dapat dimanfaatkan oleh pihak penyedia lapangan futsal untuk melakukan promosi serta menawarkan berbagai fasilitas yang ada
The main purpose of this study is to help Balai Pelestarian Nilai Budaya (BPNB) Jawa Barat in preserving the Intangible Cultural Heritage (ICH) in Indonesia. BPNB Jawa Barat manages four provinces in Indonesia namely Banten, DKI Jakarta, Jawa Barat, and Lampung. This Android application aims to disseminate information regarding ICH aspects which includes history, location, maestro, and the distribution of ICH in the four provinces. The method used in application development is the Unified Process which is carried out in several phases, namely Inception, Elaboration, Construction, and Transition. The design of an Android application uses Unified Modeling Language (UML) as an application modeling. The application uses Google Maps API and coordinates stored in the database to display the locations of ICH on the map. The application has been tested using Black Box and User Acceptance Test (UAT) method, and based on the test results it can be concluded that the application can help the user to obtain information about aspects of the Intangible Cultural Heritage.
Intangible Cultural Heritage (ICH) in Indonesia are being monitored by Ministry of Education and Culture through Balai Pelestarian Nilai Budaya (BPNB). There are eleven BPNB accros the country, each of BPNB has their own working area. In this case BPNB Jawa Barat has four province that needs to be monitored. The four province are Province of Lampung, Banten, Jakarta, and West Java. According to Convention for the Safeguarding of the ICH, every country are required to record all the ICH that exist. Since Indonesia has enormous ICH through this website application it can provide the spread of ICH using google map based that use stored longitude and latitude data from database. The aim of this website application is to provide details information of the culture such as information about the maestro, the history, the record status, and to help preserve Indonesia’s ICH from globalisation by giving better information accsess to people. This website application has tested using data structure given from BPNB Jabar such as maestro of culture, domain of culture, sub-domain of culture, organization of culture and record status of culture.
Website “Sistem Informasi Penjualan Pakaian Berbasis Web Pada Target Factory Outlet” aimed at helping Target Factory Outlet to expand market share and increase the credibility of Target Factory Outlet itself. The results obtained are websites with the domain name ‘targetfo.store’ which have been hosted can be accessed by website visitors. The making of the website uses System Development Life Cycle (SDLC) method which is carried out in several phases namely analysis, design, implementation, installation, testing, and maintenance. This website uses several design tools, namely Flowchart, Data Flow Diagram, Entity Relationship Diagram, Context Diagram and Relationship Between Tables. Testing this website uses Black Box Testing and User Acceptance Test(UAT) method. This website is created using HTML and PHP programming languages and uses MySQL as a Database Management Software (DBMS). The website ‘targetfo.store’ has the advantage of having goods import reports, sales reports and financial reports that can be seen by Target Factory Outlet owner.
In Gunungkidul district, there are many tourist destinations that are worth visiting and have become tourist destinations from various regions outside Gunungkidul district. The context of the problem that underlies this research is the growing interest in developing applications through online map services using Google maps. The purpose of building a google map-based tourist destination information application is to make it easier for tourists to get tourist destination information through an integrated map with the web. The method used to gather needs and analysis is a fact-finding method with conducting unstructured interviews. The author also made direct observations on the spot, this method is very effective for analyzing and discovering system functions and gaining direct knowledge about activities, operations, and processes. The results of this study are database design that has been normalized to the 3rd normal form, and the application of travel information on Google maps. Through functional testing, this application has run well using travel data taken directly in Gunungkidul district.
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