The COVID-19 pandemic has brought economic activity to a near standstill as many countries imposed very strict restrictions on movement to halt the spread of the virus. This study aims at assessing the economic impacts of COVID-19 in the United Kingdom (UK) using artificial intelligence (AI) and data from previous economic crises to predict future economic impacts. The macroeconomic indicators, gross domestic products (GDP) and GDP growth, and data on the performance of three primary industries in the UK (the construction, production and service industries) were analysed using a comparison with the pattern of previous economic crises. In this research, we experimented with the effectiveness of both continuous and categorical time-series forecasting on predicting future values to generate more accurate and useful results in the economic domain. Continuous value predictions indicate that GDP growth in 2021 will remain steady, but at around −8.5% contraction, compared to the baseline figures before the pandemic. Further, the categorical predictions indicate that there will be no quarterly drop in GDP following the first quarter of 2021. This study provided evidence-based data on the economic effects of COVID-19 that can be used to plan necessary recovery procedures and to take appropriate actions to support the economy.
The rapid spread of COVID-19 has forced schools and universities to close. Globally, education systems face unprecedented challenges, and learning management systems (LMS) are the only solution. The current study aimed to investigate the effectiveness of a Blackboard collaborative breakout group on the cognitive achievement of physical education teaching styles. The quasi-experimental method involved creating two groups: one experimental and one control, with the experimental group using Blackboard collaborative breakout groups and the control group relying exclusively on online lectures and continuing with the same method without breakout groups. The study sample consisted of 40 students who were randomly assigned and divided equally into the two groups. Based on the research sample, homogeneity within the group and equivalence between groups in terms of age, Grade Point Average (GPA), and high intelligence test (IQ) were evaluated. The results showed that the experimental group’s cognitive achievement was superior to that of the control group. Therefore, the design of the learning process enhances student collaboration, participation, and reinforcement. Additionally, the experimental group retained the learning outcomes for a month after the cessation of all teaching and learning processes. To conclude, giving a lecture using webinar tools such as Blackboard Collaborate Ultra does not necessarily mean achieving the intended educational goals. As a result, it is necessary to look for ways to integrate active learning strategies, such as collaborative learning, to enhance student involvement in distance learning.
The use of 3D Hologram Technology (3DHT) in teaching and learning has many advantages, such as attracting students’ attention, reducing cognitive load and self-effort, and improving spatial awareness. In addition, a number of studies have confirmed that the reciprocal teaching style is effective in teaching motor skills. Thus, the current study aimed to investigate the effectiveness of reciprocal style when combined with 3DHT in learning some fundamental boxing skills. A quasi-experimental design was used by creating two experimental and control groups. For the experimental group, the reciprocal style is combined with 3DHT to teach some fundamental boxing skills. In contrast, the control group is taught a program based on a teacher command style. Pretest-posttest designs were made for the two groups. The sample consisted of 40 boxing beginners aged 12 to 14 who were enrolled in the 2022/2023 training season at Port Fouad Sports Club in Port Said, Egypt. The participants were randomly divided into two experimental and control groups. There were homogenized based on age, height, weight, IQ, physical fitness, and skill level. The results showed the experimental group achieved a higher skill level due to the combination of 3DHT and a reciprocal style in compared to the control group, which relied solely on the teacher’s command style,. Due to this, it is imperative to utilize hologram technology as a pedagogical resource to enhance the learning process and combine it with teaching strategies that support active learning.
This research aims to determine the standard performance scores and levels for battery of some basic skills tests in boxing for students at the Faculty of Physical Education. The researcher used (Rakha, 2016) battery to measure the basic skills in Boxing that involved in the course description of Boxing (1) for academic third level, Faculty of Physical Education in Port Said. The battery validity coefficient ranged between (0.945 -0.978) and the stability coefficient ranged between (0.887 -0.957) that indicates a high Validity and stability coefficients. Two hundred students in academic third level in faculty of physical education in Port-Said from consecutive two academic years (2015/2016 -100 Student) (2016/2017 -100 Student) responded to the battery tests. The researcher used (SPSS) software for conducted following statistical treatments: (Mean, Standard deviation, Skewness, t-test, Z-Score, T-Score). The most important results prepared the Z-scores and T-scores tables for each test and identified five standard levels (Novice -Advanced beginner-Competent -Proficient -Expert) to explain the summative standard score obtained by the student through implementing the battery.
Objective This study aims to determine the role of the family in promoting an active and healthy lifestyle for children aged 3–12 years during the COVID‐19 pandemic in the Qassim region in light of Saudi Arabia's Vision 2030 program. Background This study is important in defining the role of the family in promoting an active lifestyle for children during the COVID‐19 pandemic because the family is primarily responsible for promoting a healthy lifestyle for children. Method We evaluated responses of 320 parents completing an online survey about their children's physical health during the pandemic. Results The results showed a low level of children's physical activity and excessive use of electronic devices. Late bedtimes were evident and defined as midnight or later. As well, however, families knew the necessary information about COVID‐19 and maintained the children's preventive measures. The families were aware of the child's consumption of a healthy diet. They helped the child complete studies through distance education. The families supported the child's psychological well‐being and helped them develop some entertainment plans. Conclusions Although the family plays an important role in promoting the active and healthy lifestyle of the child, there is still a need for more awareness regarding the child's practice of physical activity, healthy sleep habits, and correct use of electronic devices. Implications Programs should be established to increase family awareness of the guidelines of the World Health Organization and the Saudi Ministry of Health regarding the child's physical activity, sleep habits, and the use of electronic devices.
scite is a Brooklyn-based organization that helps researchers better discover and understand research articles through Smart Citations–citations that display the context of the citation and describe whether the article provides supporting or contrasting evidence. scite is used by students and researchers from around the world and is funded in part by the National Science Foundation and the National Institute on Drug Abuse of the National Institutes of Health.
hi@scite.ai
10624 S. Eastern Ave., Ste. A-614
Henderson, NV 89052, USA
Copyright © 2024 scite LLC. All rights reserved.
Made with 💙 for researchers
Part of the Research Solutions Family.