Bahan ajar yang sudah ada masih bersifat umum, dan ketersediaannya terbatas. sehingga belum mampu membantu siswa untuk mencapai tujuan pembelajaran khususnya ranah pemahaman. Maka, diperlukan desain bahan ajar yang sesuai dengan model pembelajaran, tujuan pembelajaran, dan karakteristik siswa untuk membantu meningkatkan kualitas dan keberhasilan pembelajaran. Desain bahan ajar ini akan dipadukan dengan model pembelajaran Student Team Achivement Division (STAD). Penelitian ini bertujuan untuk: (1) mengetahui desain bahan ajar berorientasi model STAD untuk capaian pembelajaran ranah pemahaman siswa pada mata pelajaran IPS kelas VII SMP Negeri 1 Plered pada materi peran badan usaha dan pemerintah dalam kegiatan ekonomi di suatu negara, dan (2) mengetahui implementasi pada desain bahan ajar berorientasi model STAD untuk capaian pembelajaran ranah pemahaman siswa pada mata pelajaran IPS kelas VII SMP Negeri 1 Plered pada materi peran badan usaha dan pemerintah dalam kegiatan ekonomi di suatu negara. Desain bahan ajar ini didesain berdasarkan kendala belajar yang diperoleh dari hasil analisis studi pendahuluan dan wawancara terhadap guru dan siswa. Jenis penelitian ini yaitu penelitian kualitatif deskriptif metode penelitian dan pengembangan. Subjek penelitian yaitu siswa kelas VII. Hasil dari penelitian ini yaitu berupa bahan ajar berorientasi model STAD untuk capaian pembelajaran ranah pemahaman siswa pada mata pelajaran IPS kelas VII SMP Negeri 1 yang dapat meningkatkan pemahaman siswa pada materi peran badan usaha dan pemerintah dalam kegiatan ekonomi di suatu negara.Simpulan penelitian ini adalah bahan ajar yang disusun berisi tentang penjelasan yang kontekstual. Serta, ditambah dengan gambar yang dapat merepresentasikan suatu konsep yang abstrak menjadi lebih realistik. Studi kasus dan Pertanyaan pada Lembar Kerja Siswa (LKS) dapat menggiring siswa mencapai tujuan pembelajaran. Dalam kegiatan pembelajaran, untuk meningkatkan antusiasme dan motivasi belajar siswa. Guru memberikan arahan dan motivasi secara langsung kepada siswa. Serta, guru menggunakan pendekatan pembelajaran Student Centered Learning yang dipadukan dengan bahan ajar yang kontekstual dapat menciptakan pembelajaran yang aktif dan menyenangkan. Dengan demikian dapat disimpulkan bahwa desain bahan ajar dengan menggunakan model STAD dapat digunakan dan dikembangkan untuk meningkatkan pemahaman siswa.
Laws no. 6 of 2014 concerning villages has placed villages at the forefront of development and improvement of community welfare. Villages have been given adequate authority and availability of Village Funds, so that it can manage the village’s potential, solve problems, economic growth, and improve welfare in the village. Researchers will measure changes in expenditu re per capita of the population before and after the implementation of the Village Fund program by conducting statistical analysis on secondary data from 432 districts as a research sample. From the results of analysis using regression panel data, it shows that the intervention of the Village Fund has a positive influence on the increase in expenditure per capita of the rural population. In addition, this study also found that the magnitude of the influence of the Village Fund intervention on per capita expenditure varies by region type. First, an increase in per capita expenditure was found to be grater with better village infrastructure conditions compared to areas with poor village infrastructure. Second, same pattern was also found in regions with low poverty rates compared to regions with high poverty rates. Expenditures per capita rates found higher in regions with low poverty rates compared to regions with high poverty rates.
Tourist destination information is an important element in tourism promotion and marketing. The need for tourism facilities that can respond to problems related to the availability of tourism information and at the same time play a role in tourism promotion and marketing activities of a tourist destination requires the presence of a Tourism Information Center/TIC. Tourist Information Center (TIC) activities are service activities with the core being the delivery of tourist information. This research is exploring the three previous research conducted by Brady Cronin (2001), Gronroos (2000), and King (1987), which aims to investigate the optimization of TIC services. Sampling in this study was 175 respondents. Data processing uses SPSS and Structural Equation Modeling (SEM) AMOS 24. Service users were predominantly male, with an age range of 26-35 years, and the majority of undergraduate education, occupational status was dominated by private employees. While natural wonders become the main choice of tourists and the length of stay between 8-14 days. The main purpose of tourists visiting the TIC to get tourism information and transportation information. Whereas the tourist objects most favored by tourists are natural wonders and adventure wonders. Furthermore, the results of TIC service analysis show that physical environment quality, interaction quality, outcome quality affect service user satisfaction, while E-Technology quality does not affect service user satisfaction.
Mathematical thinking ability is the ability of thinking processes to think systematically, analyze arguments and come up with ideas with evidence to develop a logical mindset on what to do. This very important because students will be helped in thinking mathematically rationally in drawing conclusions and observing the problems that exist. It is also necessary to pay attention to self confidence which is the ability of students to solve existing problems. This study aims to determine the relationship between students 'mathematical critical thinking and students' self-confidence in learning mathematics for Grade IX students. This study uses quantitative research with a non-experimental approach, namely the correlation approach. The population of this study is class IX at SMP Al Madani with a sample of 21 people through the sampling technique, namely convenience sampling. Data collection techniques using observation, questionnaires, and tests. Data analysis used normality test and Pearson correlation test. Based on the research, the results obtained were 1) normality test with a significance of 0.586> 0.05, which means the data was normally distributed and 2) a correlation value of 0.520 and significant 0.016 <0.05, which means that there is a positive relationship between students' critical thinking skills and self-confidence. in mathematics learning. In other words, the higher the students 'critical thinking, the higher the students' self confidence. This can be explained also that students of SMP Al Madani have good self-confidence so that it can affect students' critical thinking skills in learning mathematics.
The development of information technology by the International Telecommunication Union (ITU), Indonesia is ranked 108 out of 167 countries in the world in the ICT Development Index (IDI). Learning media is needed as an intermediary for conveying messages, in order to minimize failures during the communication process. The selection of learning media must be attractive to students so that it is not boring. Augmented Reality (AR) must be implemented in schools, because the use of Augmented Reality (AR) as a learning medium can further enhance student enthusiasm for learning with its advantages. Research uses research and development (research and development) by utilizing Augmented Reality (AR) technology. The product developed is Augmented Reality (AR) technology-based learning media for social studies subject matter on geographical location with sample data of 10 class VII students of SMPN 1 Rambah. The research objective is to find out the increase in Augmented Reality (AR) learning media in improving the quality of learning. The class teacher's assessment includes aspects of the quality of media display, software engineering, presentation of material, use of language, evaluation, implementation, and curriculum. Overall an average score of 4.23 or 84.6% is categorized as good (B). Student responses regarding the implementation of the use of AR in every aspect, namely interest in learning, ease of understanding, display, and implementation. The highest results were obtained on the aspect of interest in learning, namely 94% in the very good category (SB), so it can be concluded that AR is very helpful in increasing student interest in learning.
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