2009 3rd IEEE International Conference on Digital Ecosystems and Technologies 2009
DOI: 10.1109/dest.2009.5276700
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What educational activities fit virtual worlds: Towards a theoretical evaluation framework

Abstract: Abstract-Many universities and colleges are investing in teaching and learning developments in virtual worlds despite a lack of any clear guidelines or rules for when virtual worlds will provide benefits over established communication media. Among activities that have been successfully tried out so far are interpersonal role play and oral language education, while other practices like traditional lecturing and business transac tion oriented role plays seem to be less suitable for successful implementation. Our… Show more

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Cited by 4 publications
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