2001
DOI: 10.1007/3-540-48224-5_38
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Visibility-Based Pursuit-Evasion in a Polygonal Region by a Searcher

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Cited by 64 publications
(53 citation statements)
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“…Schedules are then defined recursively, where for a node encoding a merge, its children should be cleared first. Circular dependencies of contamination merges can be detected, as in [25], to conclude that the environment cannot be successfully cleared with a single pursuer. The pursuer can place a static sentry, or guard, to prevent a critical event from happening, breaking the circular dependency.…”
Section: Pursuit-evasionmentioning
confidence: 99%
“…Schedules are then defined recursively, where for a node encoding a merge, its children should be cleared first. Circular dependencies of contamination merges can be detected, as in [25], to conclude that the environment cannot be successfully cleared with a single pursuer. The pursuer can place a static sentry, or guard, to prevent a critical event from happening, breaking the circular dependency.…”
Section: Pursuit-evasionmentioning
confidence: 99%
“…However, it is not clear if this bound is tight. Park et al (2001) provided necessary and sufficient conditions for polygonal environments clearable with a single searcher, and they present an O(n 2 ) algorithm for clearing a polygon with a single pursuer, which improves on the result from Guibas et al with possibly exponential worst-case running time. An alternative to using deterministic strategies is the randomized strategy given by Isler et al (2005), which guarantees that a single pursuer can locate an evader in any simplyconnected polygon with high probability in time polynomial in the number of vertices.…”
Section: Search In Polygonal Environmentsmentioning
confidence: 94%
“…The pursuers are equipped with cameras, able to maintain omni-directional line-of-sight visibility, and must plan and coordinate their moves until some pursuer can reach the same location as the evader. The problem is motivated by applications in robotics, and has drawn a significant interest since it was introduced by Suzuki and Yamashita [24], although much of the prior work has focused on the simpler problem of evader detection, where the pursuers win as soon as the evader is "seen" by some pursuer [10,11,12,20,25].…”
Section: Introductionmentioning
confidence: 99%