1997
DOI: 10.1145/262171.262177
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VisFiles: virtually lost in virtual worlds—wayfinding without a cognitive map

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Cited by 25 publications
(15 citation statements)
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“…Passini (1996) pointed out that whether players can clearly identify orientation and walking direction in a labyrinth us closely related to the Wayfinding Design. Elvins (1997) mentioned that the term -Wayfinding is defined as the ability how individuals use adequate approaches and make sure of designation to look for a certain path and reach a specific location. Wayfinding is also the process to look for solutions via continuous spatial orientation.…”
Section: Sudoku Is An Intelligence Game That Has Fascinated Many Peopmentioning
confidence: 99%
“…Passini (1996) pointed out that whether players can clearly identify orientation and walking direction in a labyrinth us closely related to the Wayfinding Design. Elvins (1997) mentioned that the term -Wayfinding is defined as the ability how individuals use adequate approaches and make sure of designation to look for a certain path and reach a specific location. Wayfinding is also the process to look for solutions via continuous spatial orientation.…”
Section: Sudoku Is An Intelligence Game That Has Fascinated Many Peopmentioning
confidence: 99%
“…Note how this concept places the user of the VE in the centre of this type of interaction; the user is transported from one place to another while the objects remain where they are. Wayfinding is a relatively new concept in VE applications and provides the user with a reference on where he/she is in a VE [31].…”
Section: Interactionmentioning
confidence: 99%
“…According to Tversky & Lee (1998), a cognitive map demonstrates spatial information complementarily, in both illustrative and descriptive fashions. Elvins (1997) identified three important facets of a cognitive map -it must be identifiable; it must be structural; and it must be meaningful; in other words, the objects in an environment must be identifiable and comprehensible to be preserved within a person's cognitive map. Other empirical studies also have shown that individuals will attempt to seek out whatever reference points they can identify, when trying to find their way, so as to reorganize information about an unfamiliar environment.…”
Section: Introductionmentioning
confidence: 99%