2021
DOI: 10.3390/en14196046
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Virtual Reality as a Tool for Public Consultations in Spatial Planning and Management

Abstract: Planning and management of urban space that involves the local community the process is key to optimal management of the surroundings, in line with social needs. Social isolation imposed because of the COVID-19 pandemic considerably reduces the possibility of conducting public consultations. This study hypothesized that such consultations can be carried out using new visualisation technologies in the virtual reality (VR) area. Owing to the development of new technologies, innovative services can be created whi… Show more

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Cited by 16 publications
(14 citation statements)
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References 45 publications
(43 reference statements)
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“…Due to the continuous development of modern technologies and the emergence of new solutions and opportunities, the smart city is a concept that is continuously being pursued according to the Deming cycle: plan, do, check, act [ 53 ]. These technologies include modern 3D and virtual twin solutions [ 54 , 55 , 56 , 57 , 58 , 59 , 60 ]. By combining the real and virtual worlds, these technologies support the development and management of the urban structure and improve the quality of public consultation.…”
Section: Discussionmentioning
confidence: 99%
“…Due to the continuous development of modern technologies and the emergence of new solutions and opportunities, the smart city is a concept that is continuously being pursued according to the Deming cycle: plan, do, check, act [ 53 ]. These technologies include modern 3D and virtual twin solutions [ 54 , 55 , 56 , 57 , 58 , 59 , 60 ]. By combining the real and virtual worlds, these technologies support the development and management of the urban structure and improve the quality of public consultation.…”
Section: Discussionmentioning
confidence: 99%
“…The generation gap is emblematic, with many older people having limited knowledge of new technologies or not being accustomed to using them. On the other hand, however, it is only the use of new technologies that attracts the interest of the new generations [44], who are excited to have a new experience within reach of their smartphones.…”
Section: Discussionmentioning
confidence: 99%
“…This research builds on and challenges the applications of existing single-user architectural and gaming VR technologies. 19 In contrast, the technologies developed as part of this project provide shared VR experiences that are inclusive and collaborative, for the purposes of community wellness, resilience, and empowerment. The project explored how community-led and shared VR experiences can serve as tools for building community participation and agency to address a given community's psychosocial needs.…”
Section: A New Modelmentioning
confidence: 99%