2002
DOI: 10.1145/543812.543827
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'Virtual family'

Abstract: This paper introduces and discusses Virtual Family (VF): A gender-neutral game-based software that introduces Java programming. VF provides a completely fimctioning game that students extend and enhance via programming. We discuss the background and context within which Virtual Family was developed and other available multimedia resources for teaching programming. The paper then goes on to describe Virtual Family's concept and design. Finally, feedback received from Virtual Family teaching workshops is related… Show more

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Cited by 9 publications
(2 citation statements)
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“…Learners can persevere to gain more complex skills than in traditional learning environments. This result is similar to those found in Duplantis (2002) [40], Facer (2004) [41], Virvou (2005) [42], Papastergiou (2008), Wahidah (2020), Yamani (2021), which show that digital games can deliver complex, diverse learning abilities and goals. Thus, the feasibility of forming complex learning skills by using digital games opens many opportunities to apply digital games in the modern teaching process at HUST.…”
Section: Discussionsupporting
confidence: 87%
See 1 more Smart Citation
“…Learners can persevere to gain more complex skills than in traditional learning environments. This result is similar to those found in Duplantis (2002) [40], Facer (2004) [41], Virvou (2005) [42], Papastergiou (2008), Wahidah (2020), Yamani (2021), which show that digital games can deliver complex, diverse learning abilities and goals. Thus, the feasibility of forming complex learning skills by using digital games opens many opportunities to apply digital games in the modern teaching process at HUST.…”
Section: Discussionsupporting
confidence: 87%
“…Survey sampling was selected based on three parameters according to the Yamane formula (1967) in [39].…”
Section: The Population and Sampling Of Surveymentioning
confidence: 99%