Fig. 1. Overview of our modeling framework: The sketching stage allows the graphic designer to place feature curves (red stroke) on the surface of the mesh (left); The adaptive mesh refinement stage increases the mesh resolution around the features (middle); Finally, the feature creation displaces vertices to create a surficial feature (right).Abstract-In this paper we present a new method for modeling and editing surface detail using free-form curves and a natural interface. It combines in a original way an adaptive multiresolution mesh structure with a simple, intuitive sketch-based interface. One of the novel contributions of this work is the curve sensitive mesh resolution control, which allows the definition of a rich set of operators that locally modify the surface geometry. Furthermore, the present framework provides the basic functionality to build a complete feature based modeling system.