“…One pioneer work is Teddy [8], with which the user draws a closed 2D contour, a simple oval-like object interpolating the contour is created, and then the user can use a set of sculpting tools to modify the initial shape until a desired shape is obtained. Typical sculpting tools include deformation [9,20,21,22], merging [16,23], extruding, cutting, smoothing [8,9], feature sketching [9,22], etc. Readers are referred to excellent survey papers [24,19] for an overview of these sculpting functions.…”