Proceedings of the 5th Conference on Designing Interactive Systems: Processes, Practices, Methods, and Techniques 2004
DOI: 10.1145/1013115.1013152
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Understanding experience in interactive systems

Abstract: Understanding experience is a critical issue for a variety of professions, especially design. To understand experience and the user experience that results from interacting with products, designers conduct situated research activities focused on the interactions between people and products, and the experience that results. This paper attempts to clarify experience in interactive systems. We characterize current approaches to experience from a number of disciplines, and present a framework for designing experie… Show more

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Cited by 603 publications
(392 citation statements)
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“…In the area of games in particular, emotions have been evaluated using bio-metrical measurements (Mandryk et al 2006). The experiential perspective dealing with the nature of experience has mainly been investigated from a research perspective (Forlizzi and Battarbee 2004).…”
Section: Overview Of Methods For Evaluating User Experiencementioning
confidence: 99%
“…In the area of games in particular, emotions have been evaluated using bio-metrical measurements (Mandryk et al 2006). The experiential perspective dealing with the nature of experience has mainly been investigated from a research perspective (Forlizzi and Battarbee 2004).…”
Section: Overview Of Methods For Evaluating User Experiencementioning
confidence: 99%
“…Unlike the usability paradigm, user experience extends the focus from tasks to affective aspects of interacting with products (Forlizzi and Battarbee, 2004;Hassenzahl and Tractinsky, 2006). Evaluations of user experience focus on qualities of affect and aestethics, and use tools such as the SAM (self-assessment manakin) scale (Bradley and Lang, 1994) to evaluate affect, and validated questionnaires to evaluate aesthetic qualities (Bargas-Avila and Hornbaek, 2011).…”
Section: Hci Evaluation Methodsmentioning
confidence: 99%
“…Evaluations of user experience focus on qualities of affect and aestethics, and use tools such as the SAM (self-assessment manakin) scale (Bradley and Lang, 1994) to evaluate affect, and validated questionnaires to evaluate aesthetic qualities (Bargas-Avila and Hornbaek, 2011). Apart from having a focus on experiences of using products and artefacts (Forlizzi and Battarbee, 2004) and not on services, techniques for evaluating user experience focus on the properties of products and associated affective responses (see e.g. Hassenzahl, 2001) and not on factors that influence the intention to use a service.…”
Section: Hci Evaluation Methodsmentioning
confidence: 99%
“…The experiential assumes all these elements to be interrelated -to interact and modify each other. The outcome of this process is the actual experience [13]. Generally, UX is described as focusing on the interaction between a person and a product, and is likely to change over time and with an embedding context [18,32].…”
Section: State Of the Artmentioning
confidence: 99%