Proceedings of the 2007 Conference on Designing Pleasurable Products and Interfaces 2007
DOI: 10.1145/1314161.1314211
|View full text |Cite
|
Sign up to set email alerts
|

Typology of the experiences

Abstract: The human being does not separate emotion from cognition, even when using or buying a product. This is one of the reasons why product and interface designers started to consider the emotions and pleasures that a product can bring to the user as part of their creating process. So, words as feelings, emotions, experience, pleasure and beauty have become more relevant in usability and marketing research. Research in this field, however, is scarce and the efforts concentrate in the area of product design, with onl… Show more

Help me understand this report

Search citation statements

Order By: Relevance

Paper Sections

Select...
2
1
1
1

Citation Types

0
8
0
3

Year Published

2012
2012
2024
2024

Publication Types

Select...
5
3
1

Relationship

0
9

Authors

Journals

citations
Cited by 19 publications
(11 citation statements)
references
References 3 publications
0
8
0
3
Order By: Relevance
“…That way, the project of experience means to create to the user an integrated context of medias and situations, which may turn the use of the product into, something important and positive. Distributing experiences into different categories might help with their study, recognition and planning (Buccini and Padovani, 2007). Richards and Wilson (2006) discuss development of creative spaces, creative spectacles and creative tourism from the perspective of supply and demand (Richards and Wilson, 2006).…”
Section: Introductionmentioning
confidence: 99%
“…That way, the project of experience means to create to the user an integrated context of medias and situations, which may turn the use of the product into, something important and positive. Distributing experiences into different categories might help with their study, recognition and planning (Buccini and Padovani, 2007). Richards and Wilson (2006) discuss development of creative spaces, creative spectacles and creative tourism from the perspective of supply and demand (Richards and Wilson, 2006).…”
Section: Introductionmentioning
confidence: 99%
“…Furthermore, socio-pleasure can derived from relationships mediated by products to promote social relationships, personal expression, identity and social image. The products can be an integral part of their social identity such as the Harley Davidson motorcycle (Buccini and Padovani, 2007). The young women described their alcohol consumption as pleasurable with alcohol as a leisure product.…”
Section: Discussion and Recommendationsmentioning
confidence: 99%
“…Mahlke (2008) viewed UX as consisting of instrumental and non-instrumental dimensions. Olsson (2012) in a more recent work described and classified UX based on the typology by Buccini and Padovani (2007) with some slight condensation and refinement.The identified classifications of UX were categorized further into six categories that signify UX, namely: instrumental experiences, cognitive and epistemic experiences, emotional experiences, sensory experiences, motivational experiences, and social experiences. Recently, Park (2015) unloaded UX as consisting of utilitarian, affective and sociability dimensions.…”
Section: Introductionmentioning
confidence: 99%